Field X: Difference between revisions
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Fffreak9999 (talk | contribs) Added info box, further edits to layout and details to follow |
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Field_X was created by Waqas "Havoc89" Iqbal and Ruud "Ruud033" Gunnewiek.{{Infobox | |||
{{Infobox | |||
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=== Map Design === | |||
The map is split into 3 major components. | |||
* Base | |||
* Field | |||
* Tunnels | |||
<br />[[File:Field X Overview Map 1(Base View).png|thumb|alt=|none|964x964px|The map from overhead, looking over the bases.]] | |||
[[File:Field X Overview Map 1(Base View).png|thumb]] | [[File:Field X Overview Map 2 (Field View).png|thumb|alt=|none|965x965px|The map from overhead, overlooking the field's 2 main paths (Short and Long).]] | ||
[[File:Field X Overview Map 2 (Field View).png|thumb]] | __FORCETOC__ |
Revision as of 10:05, 8 March 2019
Field_X was created by Waqas "Havoc89" Iqbal and Ruud "Ruud033" Gunnewiek.
Field X | |
---|---|
Size | Medium |
Style | Grasslands |
Recommended Players | 24-50 Players |
Air Vehicles | Disabled |
Vehicle Limit | 11 |
Mine Limit | 28 |
Airstrike Cooldown | 30 Seconds |
Crates Active At Any One Time | 2 |
Tech Buildings |
|
Base Defenses |
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Buildings |
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Map Design
The map is split into 3 major components.
- Base
- Field
- Tunnels