Template:Damage: Difference between revisions
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{{Damage | {{Damage | ||
| | |base = | ||
|headshot = | |headshot = | ||
|kevlar = | |kevlar = |
Revision as of 19:16, 19 January 2021
Displays a collapsable damage table and corresponding multipliers based on in-game values, embedded with an infobox.
Usage
{{Damage |base = |headshot = |kevlar = |flak = |lazarus = |heavy = |light = |aerial = |building = |mct = |mines = }}