Daybreak: Difference between revisions

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{{Infobox
Daybreak was created by Evan "HappyConscript" Brookes.
 
The map was released with Patch 5.372.{{Infobox
|above = Daybreak
|above = Daybreak
|image =  
|image =  
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**Tiberium Refinery
**Tiberium Refinery
**Powerplant
**Powerplant
}}
|Vehicle Limit=12|Mine Limit=30|Airstrike Cooldown=30 Seconds|Crates Active At Any One Time=4}}


==Appearance==
==Appearance==
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'''Infantry paths''': There are 2 primary infantry only paths in this map, the first being in the cave next to the Infantry Production Buildings.
'''Infantry paths''': There are 2 primary infantry only paths in this map, the first being in the cave next to the Infantry Production Buildings.
[[File:Daybreak Infantry Path (Cave).png|none|thumb|610x610px|Daybreak's primary infantry path, the Infantry only Cave.]]
[[File:Daybreak Infantry Path (Cave).png|none|thumb|966x966px|Daybreak's primary infantry path, the Infantry only Cave.]]




The second Infantry only path is the main path for infantry going to the Silo, or to the exits of each base. It also has access to the Infantry only Cave.
The second Infantry only path is the main path for infantry going to the Silo, or to the exits of each base. It also has access to the Infantry only Cave.
[[File:Daybreak Infantry Path (Field).png|none|thumb|607x607px|Access to the base entrances/exits (GDI is on the Left, Nod on the Right) and the Infantry Only Caves (South) and the Silo (North)]]
[[File:Daybreak Infantry Path (Field).png|none|thumb|965x965px|Access to the base entrances/exits (GDI is on the Left, Nod on the Right) and the Infantry Only Caves (South) and the Silo (North)]]




'''Vehicle paths''': Vehicle choke point in the center canyon where the Tiberium Silo is located.
'''Vehicle paths''': Vehicle choke point in the center canyon where the Tiberium Silo is located.
[[File:Daybreak - Vehicle Path - Silo.png|none|thumb|967x967px|The vehicle path that goes past the silo, and acts as a choke point.]]


[[Mystery Crate|'''Mystery Crates''']]: There are 8 possible crate pick-up points in the map.<gallery perrow="4">
[[Mystery Crate|'''Mystery Crates''']]: There are 8 possible crate pick-up points in the map.<gallery perrow="4">
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Nod Tiberium Field:
Nod Tiberium Field:
[[File:Daybreak - Nod Tiberium Field.png|none|thumb|965x965px|Nod Tiberium Field]]
[[File:Daybreak - Nod Tiberium Field.png|none|thumb|965x965px|Nod Tiberium Field]]
<br />
==Strategy==
==Strategy==



Revision as of 13:17, 6 March 2019

Daybreak was created by Evan "HappyConscript" Brookes.

The map was released with Patch 5.372.

Daybreak
Size Large
Style Desert
Recommended Players 40-64 Players
Air Vehicles Disabled
Tech Buildings
    • Tiberium Silo
Base Defenses
  • GDI
    • Advanced Guard Tower
    • Guard Tower x4
  • Nod
    • Obelisk of Light
    • Turret x4
  • Buildings
  • GDI
    • Barracks
    • Weapons Factory
    • Tiberium Refinery
    • Powerplant
  • Nod
    • Hand of Nod
    • Airstrip
    • Tiberium Refinery
    • Powerplant
  • Appearance

    Arid Desert Layout with base design similar to what you would see in Command and Conquer Tiberium Dawn.

    The map from an overhead view.

    In-depth Analysis

    The forward base defenses consist entirely of secondary defensive structures while the primary defensive structures is in the back next to the power plant.

    Because of this not all of the buildings are covered by the primary defensive structures.

    Infantry paths: There are 2 primary infantry only paths in this map, the first being in the cave next to the Infantry Production Buildings.

    Daybreak's primary infantry path, the Infantry only Cave.


    The second Infantry only path is the main path for infantry going to the Silo, or to the exits of each base. It also has access to the Infantry only Cave.

    Access to the base entrances/exits (GDI is on the Left, Nod on the Right) and the Infantry Only Caves (South) and the Silo (North)


    Vehicle paths: Vehicle choke point in the center canyon where the Tiberium Silo is located.

    The vehicle path that goes past the silo, and acts as a choke point.

    Mystery Crates: There are 8 possible crate pick-up points in the map.

    Harvester Tiberium Fields:

    GDI Tiberium Field:

    GDI Tiberium Field


    Nod Tiberium Field:

    Nod Tiberium Field

    Strategy

    Battlefield control

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    Sneaking options

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    External Links

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