Template:Damage: Difference between revisions

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<includeonly><table class="mw-collapsible mw-collapsed" data-expandtext="Multipliers" data-collapsetext="Hide">
<includeonly><table class="mw-collapsible mw-collapsed" data-expandtext="Multipliers" data-collapsetext="Hide">
<tr><th style="width:90px;">Base</th><th style="width:90px;">{{{base|}}}</th></tr>
<tr><th style="width:90px;">Base</th><td style="width:90px;">{{{base|}}}</td></tr>
{{#if:{{{headshot|}}}|<tr><th>Headshot</th><td>{{{headshot|}}}</td></tr>}}
{{#if:{{{headshot|}}}|<tr><th>Headshot</th><td>{{{headshot|}}}</td></tr>}}
{{#if:{{{kevlar|}}}|<tr><th>Kevlar Armor</th><td>{{{kevlar|}}}</td></tr>}}
{{#if:{{{kevlar|}}}|<tr><th>Kevlar Armor</th><td>{{{kevlar|}}}</td></tr>}}

Revision as of 18:00, 19 January 2021

Displays a collapsable damage table and corresponding multipliers based on in-game values, embedded with an infobox.

Usage

{{Damage
|damage   = 
|headshot = 
|kevlar   = 
|flak     = 
|lazarus  = 
|heavy    = 
|light    = 
|aerial   = 
|building = 
|mct      = 
|mines    = 
}}