Field X: Difference between revisions

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'''CNC-Field_X'''
Field_X was created by Waqas "Havoc89" Iqbal and Ruud "Ruud033" Gunnewiek.{{Infobox
 
CNC-Field_X was created by Waqas "Havoc89" Iqbal and Ruud "Ruud033" Gunnewiek.
 
 
 
{{Infobox
|above = Field X
|above = Field X
|image =  
|image =  
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===  Map Design ===
The map is split into 3 major components.
* Base
* Field
* Tunnels


Map Design
<br />[[File:Field X Overview Map 1(Base View).png|thumb|alt=|none|964x964px|The map from overhead, looking over the bases.]]
[[File:Field X Overview Map 1(Base View).png|thumb]]
[[File:Field X Overview Map 2 (Field View).png|thumb|alt=|none|965x965px|The map from overhead, overlooking the field's 2 main paths (Short and Long).]]
[[File:Field X Overview Map 2 (Field View).png|thumb]]
__FORCETOC__

Revision as of 10:05, 8 March 2019

Field_X was created by Waqas "Havoc89" Iqbal and Ruud "Ruud033" Gunnewiek.

Field X
Size Medium
Style Grasslands
Recommended Players 24-50 Players
Air Vehicles Disabled
Vehicle Limit 11
Mine Limit 28
Airstrike Cooldown 30 Seconds
Crates Active At Any One Time 2
Tech Buildings
  • Tiberium Silo
  • Communications Center
Base Defenses
  • GDI
    • Advanced Guard Tower
  • Nod
    • Obelisk of Light
    • Turret x2
  • Buildings
  • GDI
    • Barracks
    • Weapons Factory
    • Tiberium Refinery
    • Power Plant
  • Nod
    • Hand of Nod
    • Airstrip
    • Tiberium Refinery
    • Power Plant
  • Map Design

    The map is split into 3 major components.

    • Base
    • Field
    • Tunnels


    The map from overhead, looking over the bases.
    The map from overhead, overlooking the field's 2 main paths (Short and Long).