Template:Damage: Difference between revisions

From Totem Arts Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
 
Line 1: Line 1:
<includeonly><table class="mw-collapsible mw-collapsed" cellspacing="0" data-expandtext="Multipliers" data-collapsetext="Hide">
<includeonly><table class="mw-collapsible mw-collapsed damage-multipliers" cellspacing="0" data-expandtext="Multipliers" data-collapsetext="Hide">
<tr><th style="width:90px;">Base Damage</th><td style="width:90px;">{{{base|}}}</td></tr>
<tr><th style="width:90px;">Base Damage</th><td style="width:90px;">{{{base|}}}</td></tr>
{{#if:{{{headshot|}}}|<tr><th>Headshot</th><td>{{{headshot|}}}</td></tr>}}
{{#if:{{{headshot|}}}|<tr><th>Headshot</th><td>{{{headshot|}}}</td></tr>}}

Latest revision as of 15:12, 24 April 2022

Displays a collapsable damage table and corresponding multipliers based on in-game values, embedded with an infobox.

Usage

{{Damage
|base     = 
|headshot = 
|kevlar   = 
|flak     = 
|lazarus  = 
|heavy    = 
|light    = 
|aerial   = 
|building = 
|mct      = 
|mines    = 
}}