Carbine: Difference between revisions
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|data8 = Very Fast | |data8 = Very Fast | ||
|label9 = Clip | |label9 = Clip | ||
|data9 = 30 | |data9 = | ||
*30 (Recruit) | |||
*35 (Veteran) | |||
*40 (Elite) | |||
*45 (Heroic) | |||
|label10= Magazine | |label10= Magazine | ||
|data10= Infinite | |data10= Infinite |
Revision as of 23:48, 10 September 2016
Carbine | |
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File:Carbine.jpg | |
Carried by | |
Type | Side Weapon |
Damage Type | Bullet rounds |
Projectile Speed | Fast |
Range | Medium |
Scope Lens | Single Zoom level |
Rate of Fire | Very Fast |
Clip |
|
Magazine | Infinite |
The Raptor Carbine is the side weapon for both Global Defense Initiative and the Brotherhood of Nod's Advanced Snipers and for Gunner.
Appearance
The Carbine is a compact-looking rifle with a handle under the barrel, and a scope on the top. Clips are loaded into the magazine part of the weapon, located behind the main handle.
Function
The Carbine fires a short burst of bullets. It is stronger than the Silenced Machine Pistol, possessing more damage but less range. Due to their small clips, Carbines are not efficient at "spraying and praying", but they come handy against weakened opponent infantries when only one or two hits are needed to finish them, especially when there is no time or it takes too long to reload the primary weapon. It does no visible damage to vehicles or buildings.