SAM Site: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 2: | Line 2: | ||
|abovestyle = color:#750000 | |abovestyle = color:#750000 | ||
|above = SAM Site | |above = SAM Site | ||
|image = [[File: | |image = [[File:SAM.png|210px|alt=SAM Site]] | ||
|label2 = Faction | |label2 = Faction | ||
|data2 = Both | |data2 = Both | ||
Line 17: | Line 17: | ||
}} | }} | ||
The SAM Site is a low-level defense structure, belonging to | The SAM Site is a low-level defense structure, belonging to the [[Brotherhood of Nod]]. It does not deactivate upon destruction of the [[Power Plant]]. The SAM Site automatically attacks enemy aerial vehicles by firing surface-to-air missiles with homing capabilities. Each missile deals 50 damage, with 2 missiles being fired at a time. | ||
[[Category:Defense Buildings]] | [[Category:Defense Buildings]] | ||
[[Category:Nod Buildings]] | [[Category:Nod Buildings]] | ||
[[Category:Buildings]] | [[Category:Buildings]] |
Revision as of 17:41, 2 August 2016
SAM Site | |
---|---|
Faction | Both |
Function | Automated Defense |
Rate of Fire | 4 Seconds |
Range | 7000 |
Damage | 50 x2 |
Health | 1000 |
The SAM Site is a low-level defense structure, belonging to the Brotherhood of Nod. It does not deactivate upon destruction of the Power Plant. The SAM Site automatically attacks enemy aerial vehicles by firing surface-to-air missiles with homing capabilities. Each missile deals 50 damage, with 2 missiles being fired at a time.
Strategy
As one of the main effective defenses against aerial vehicles, destroying these early allow aerial vehicles to harass the enemy base more freely and remain in the enemy base much longer upon attack. Players can also evade incoming missiles if they move their aerial vehicles fast enough, considering that the homing rockets will not have enough time to turn around.