SAM Site: Difference between revisions

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|above = SAM Site
|above = SAM Site
|image = [[File:X.jpg|210px|alt=SAM Site]]
|image = [[File:SAM.png|210px|alt=SAM Site]]
|label2 = Faction
|label2 = Faction
|data2 = Both
|data2 = Both
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The SAM Site is a low-level defense structure, belonging to both the [[Global Defense Initiative]](which are named Anti-Air Towers instead), and the [[Brotherhood of Nod]]. It does not deactivate upon destruction of the [[Power Plant]]. The SAM Site automatically attacks enemy aerial vehicles by firing surface-to-air missiles with homing capabilities. Each missile deals 50 damage, with 2 missiles being fired at a time.
The SAM Site is a low-level defense structure, belonging to the [[Brotherhood of Nod]]. It does not deactivate upon destruction of the [[Power Plant]]. The SAM Site automatically attacks enemy aerial vehicles by firing surface-to-air missiles with homing capabilities. Each missile deals 50 damage, with 2 missiles being fired at a time.


[[Category:Defense Buildings]]
[[Category:Defense Buildings]]
[[Category:GDI Buildings]]
[[Category:Nod Buildings]]
[[Category:Nod Buildings]]
[[Category:Buildings]]
[[Category:Buildings]]

Revision as of 17:41, 2 August 2016

SAM Site
SAM Site
Faction Both
Function Automated Defense
Rate of Fire 4 Seconds
Range 7000
Damage 50 x2
Health 1000

The SAM Site is a low-level defense structure, belonging to the Brotherhood of Nod. It does not deactivate upon destruction of the Power Plant. The SAM Site automatically attacks enemy aerial vehicles by firing surface-to-air missiles with homing capabilities. Each missile deals 50 damage, with 2 missiles being fired at a time.

Strategy

As one of the main effective defenses against aerial vehicles, destroying these early allow aerial vehicles to harass the enemy base more freely and remain in the enemy base much longer upon attack. Players can also evade incoming missiles if they move their aerial vehicles fast enough, considering that the homing rockets will not have enough time to turn around.