Flak Cannon: Difference between revisions
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|image = [[File:FlakCannon.jpg|240px]] | |image = [[File:FlakCannon.jpg|240px]] | ||
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|data3 = Primary Weapon | |data3 = Primary Weapon |
Revision as of 05:45, 21 July 2016
Flak Cannon | |
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File:FlakCannon.jpg | |
Carried by | McFarland |
Type | Primary Weapon |
Damage Type | Explosive flak burst/flak slug |
Projectile Speed | Instantaneous/Slow |
Range | Very low/Medium |
Scope Lens | N/A |
Rate of Fire | Average/Slow |
Clip | 12 |
Magazine | 48 |
The Corebrette MK24 Flak Cannon is McFarland's the main weapon.
Appearance
The Flak Cannon resembles a shotgun by having double barrels with a long reloader on the front. Clips are inserted into a dish full of flak rounds that is loaded in the bottom part of the gun.
Function
The Flak Cannon fires a burst of eight flak rounds at once. It is an improved Shotgun, trading damage output for more rounds in a clip and increased rate of fire; therefore, it can still compete and severely damage advanced infantry. Same as the Shotgun, its main drawbacks are the low range and the low rate of fire, requiring the wielder to go in close proximity to maximize the Flak Cannon's potential. It does basically no damage to vehicles or buildings. Even on the Master Control Terminal, its damage is rather low.
The Flak Cannon has an alternate fire where it lobs explosive slugs akin to a Grenade Launcher. It is best used against infantry rather than vehicles or buildings. A direct hit on infantry will deal reasonable damage. Alternate fire is usually used while approaching the opponent before switching to regular fire.