Console: Difference between revisions
Jump to navigation
Jump to search
SinisterPoem (talk | contribs) |
added some commands |
||
Line 2: | Line 2: | ||
=Commands= | =Commands= | ||
Commands will be displayed in bold letters, while variables will be in italic. | |||
*'''donate''' ''playerX amountY'' transfer Y of credits to playerX. | *'''donate''' ''playerX amountY'' transfer Y of credits to playerX. | ||
*'''switchteam''' self-explanatory. if the teams are already uneven against yours, you won't be able to successfully execute this command. | *'''switchteam''' self-explanatory. if the teams are already uneven against yours, you won't be able to successfully execute this command. | ||
*'''startfire''' This command will enable you to constantly shoot with the weapon's main fire without needing to use right-click. It is commonly used by players with [[Repair Guns]] firing at [[Master Control Terminal]]s that need to go AFK. A right-click or a sprint will cancel this command. | |||
*'''startaltfire''' Same as above, the difference being that the weapon's alternate fire is used. It does nothing on weapons without an alternate fire mode. | |||
*'''suicide''' This command will cause you to commit suicide. Usually used to quickly return back if the base is in peril. | |||
==Host Commands== | ==Host Commands== | ||
These commands are only available on skirmish/ server you're host of. | |||
*'''god''' | *'''god''' Toggles invulnerability on/off | ||
*'''fly''' | *'''fly''' Allows the player to fly around | ||
*'''ghost''' | *'''ghost''' Disables collision, allowing the player to phase through obstacles. | ||
*'''walk''' | *'''walk''' Disables Fly and Ghost | ||
*'''givecredits''' | *'''givecredits''' Gives the player credits (10,000) | ||
*'''allammo''' Infinite Ammo (refills to full when empty) | *'''allammo''' Infinite Ammo (refills to full when empty) | ||
*'''allweapons''' Gives Weapons (adds non-renegade weapons: working Link Gun with repairing/damaging arc that takes ownership of vehicles, a dud, rocket launcher, and a Shock Rifle) | *'''allweapons''' Gives Weapons (adds non-renegade weapons: working Link Gun with repairing/damaging arc that takes ownership of vehicles, a dud, rocket launcher, and a Shock Rifle) | ||
*'''setspeed''' ''X'' | *'''setspeed''' ''X'' Changes player movement Speed to X | ||
*'''changesize''' ''X'' | *'''changesize''' ''X'' Changes player size (1.0 default, can't exit vehicle when used) | ||
*'''setgravity''' ''X'' | *'''setgravity''' ''X'' Changes the map's gravity (0 default) | ||
*'''summon''' ''<object>'' | *'''summon''' ''<object>'' Spawns an object | ||
*'''set''' ''<object>'' '''MaxSpeed''' ''Y'' -- Set <Object>'s Maximum Speed to Y(doesn't always work) | *'''set''' ''<object>'' '''MaxSpeed''' ''Y'' -- Set <Object>'s Maximum Speed to Y(doesn't always work) | ||
Line 58: | Line 60: | ||
*RenX_Game.Rx_Sentinel_AGT_Rockets_Base (spawns hating everybody, spawns under you) | *RenX_Game.Rx_Sentinel_AGT_Rockets_Base (spawns hating everybody, spawns under you) | ||
*RenX_Game.Rx_Sentinel_AGT_MG_Base (floating machine gun that shoots backwards, always gdi, spawns under you) | *RenX_Game.Rx_Sentinel_AGT_MG_Base (floating machine gun that shoots backwards, always gdi, spawns under you) | ||
<big>All objects are stored in similiar form in RenegadeX/UDKGame/CookedPC subfolders</big> | |||
'''<big>All objects are stored in similiar form in RenegadeX/UDKGame/CookedPC subfolders.</big>''' |
Revision as of 14:27, 21 April 2016
Console is an in-game text terminal, granting some extent of flexibility to players. It is accessed by pressing tilde ( ~ sign under your escape key, although this varies depending on what kind of keyboard you have).
Commands
Commands will be displayed in bold letters, while variables will be in italic.
- donate playerX amountY transfer Y of credits to playerX.
- switchteam self-explanatory. if the teams are already uneven against yours, you won't be able to successfully execute this command.
- startfire This command will enable you to constantly shoot with the weapon's main fire without needing to use right-click. It is commonly used by players with Repair Guns firing at Master Control Terminals that need to go AFK. A right-click or a sprint will cancel this command.
- startaltfire Same as above, the difference being that the weapon's alternate fire is used. It does nothing on weapons without an alternate fire mode.
- suicide This command will cause you to commit suicide. Usually used to quickly return back if the base is in peril.
Host Commands
These commands are only available on skirmish/ server you're host of.
- god Toggles invulnerability on/off
- fly Allows the player to fly around
- ghost Disables collision, allowing the player to phase through obstacles.
- walk Disables Fly and Ghost
- givecredits Gives the player credits (10,000)
- allammo Infinite Ammo (refills to full when empty)
- allweapons Gives Weapons (adds non-renegade weapons: working Link Gun with repairing/damaging arc that takes ownership of vehicles, a dud, rocket launcher, and a Shock Rifle)
- setspeed X Changes player movement Speed to X
- changesize X Changes player size (1.0 default, can't exit vehicle when used)
- setgravity X Changes the map's gravity (0 default)
- summon <object> Spawns an object
- set <object> MaxSpeed Y -- Set <Object>'s Maximum Speed to Y(doesn't always work)
Known Object List
- RenX_Game.Rx_Vehicle_A10 //A10 Warthog(recommended lowering maxspeed on flying maps, more room on non-flying maps)
- RenX_Game.Rx_Vehicle_C130 //C130 Nod Airplane(flies but doesn't shoot, too big for current flying maps)
- RenX_Game.Rx_Vehicle_Humvee
- RenX_Game.Rx_Vehicle_APC_GDI
- RenX_Game.Rx_Vehicle_MRLS
- RenX_Game.Rx_Vehicle_MediumTank
- RenX_Game.Rx_Vehicle_MammothTank
- RenX_Game.Rx_Vehicle_Chinook_GDI
- RenX_Game.Rx_Vehicle_Orca
- RenX_Game.Rx_Vehicle_Buggy
- RenX_Game.Rx_Vehicle_APC_Nod
- RenX_Game.Rx_Vehicle_Artillery
- RenX_Game.Rx_Vehicle_LightTank
- RenX_Game.Rx_Vehicle_StealthTank
- RenX_Game.Rx_Vehicle_Chinook_Nod
- RenX_Game.Rx_Vehicle_Apache
- RenX_Game.TS_Vehicle_Wolverine
- RenX_game.TS_Vehicle_HoverMRLS
- RenX_Game.TS_Vehicle_Titan
- RenX_Game.TS_Vehicle_Buggy
- RenX_Game.TS_Vehicle_ReconBike
- RenX_Game.TS_Vehicle_TickTank
- RenX_Game.TS_Vehicle_MammothMarkII //should work, but it doesn't. Needs verification.
- RenX_game.APB_Vehicle_TeslaTank
- RenX_Game.Rx_Defence_Turret (always nod)
- RenX_Game.Rx_Defence_GuardTower
- RenX_Game.Rx_Defence_GunEmplacement
- RenX_Game.Rx_Defence_CeilingTurret
- RenX_Game.Rx_Defence_SamSite
- RenX_Game.Rx_Sentinel_Obelisk_Laser_Base (magical laser from the sky, always nod)
- RenX_Game.Rx_Sentinel_AGT_Rockets_Base (spawns hating everybody, spawns under you)
- RenX_Game.Rx_Sentinel_AGT_MG_Base (floating machine gun that shoots backwards, always gdi, spawns under you)
All objects are stored in similiar form in RenegadeX/UDKGame/CookedPC subfolders.