Airstrike: Difference between revisions

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#REDIRECT [[Superweapons]]
Airstrike is an area-clearing weapon, capable of destroying both [[Infantry | Infantries]] and [[Vehicle]]s. Airstrike is one of the three equipments purchasable in the [[Purchase Terminal]] from the equipment menu. It comes in form of special binoculars equipped with target painter.
 
They are activated by right click, showing the strike mark; mouse wheel allows to zoom in and out, while holding right mouse will allow the player to rotate the strike mark in their desired direction. Upon left clicking, the binoculars will designate the Airstrike target with its' target painter, disclosing location of the player calling in an airstrike. The player will need to stand still while painting the target, which takes roughly 3.5 seconds.
 
Upon finishing, an announcement will be broadcasted to all player. After a delay, a faction specific aircraft ([[AC-130 Gunship]] for [[Brotherhood of Nod]] and [[A-10 Warthog]] for [[Global Defense Initiative]])will fly into the map, releasing it's payload upon marked area 10 seconds after airstrike was finished being called in. A well-aimed airstrike can heavily impede or destroy altogether an incoming vehicle rush. Note that Airstrikes will not be able to hit under tunnels, caves, and other natural or artificial cover.
 
Airstrikes are team-wide limited to one airstrike with a cooldown of 30 seconds. It is not possible calling in an Airstrike near the presence of a active [[Superweapon Beacon]].
 
===A-10 Warthog bombing run===
<gallery>
ASGDIMark.jpg|Airstrike Hit Mark
ASGDIBeam.jpg|Airstrike Call-in phase
ASGDIhit.jpg|strafing C-10 Warthog
</gallery>
[[GDI]] airstrike consists of three A-10 Warthog aircraft. The first A-10 unloads it's guns and then drops bombs diagonally from direction indicated by airstrike hit mark, attacking the center area of the airstrike. After that, second A-10 bombs area to the left of the mark, followed by final bombing of area to the right by third A-10.
 
This airstrike is much harder to fully utilize as it consists of 3 iteration strafing attacks rather than full area coverage, as well as being executed diagonally, making enemies hiding behind natural cover safe them the attack.
 
===AC-130 Gunship saturation bombing===
<gallery>
ASNodMark.jpg|Airstrike Hit Mark
ASNodBeam.jpg|Airstrike Call-in phase
ASNodHit.jpg|Carpet Bombing in progress
</gallery>
[[Nod]] airstrike consists of a single AC-130 Gunship plane. Upon arrival it drops multiple bombs in the vicinity of airstrike hit mark.
This is a good counter against clustered GDI vehicles, as it heavily damages unrepaired vehicles and heavily injures or even kills any repairmen exposed to the explosions. Bombs fall perpendicularly, making it impossible to utilize natural cover.

Revision as of 19:19, 25 April 2016

Airstrike is an area-clearing weapon, capable of destroying both Infantries and Vehicles. Airstrike is one of the three equipments purchasable in the Purchase Terminal from the equipment menu. It comes in form of special binoculars equipped with target painter.

They are activated by right click, showing the strike mark; mouse wheel allows to zoom in and out, while holding right mouse will allow the player to rotate the strike mark in their desired direction. Upon left clicking, the binoculars will designate the Airstrike target with its' target painter, disclosing location of the player calling in an airstrike. The player will need to stand still while painting the target, which takes roughly 3.5 seconds.

Upon finishing, an announcement will be broadcasted to all player. After a delay, a faction specific aircraft (AC-130 Gunship for Brotherhood of Nod and A-10 Warthog for Global Defense Initiative)will fly into the map, releasing it's payload upon marked area 10 seconds after airstrike was finished being called in. A well-aimed airstrike can heavily impede or destroy altogether an incoming vehicle rush. Note that Airstrikes will not be able to hit under tunnels, caves, and other natural or artificial cover.

Airstrikes are team-wide limited to one airstrike with a cooldown of 30 seconds. It is not possible calling in an Airstrike near the presence of a active Superweapon Beacon.

A-10 Warthog bombing run

GDI airstrike consists of three A-10 Warthog aircraft. The first A-10 unloads it's guns and then drops bombs diagonally from direction indicated by airstrike hit mark, attacking the center area of the airstrike. After that, second A-10 bombs area to the left of the mark, followed by final bombing of area to the right by third A-10.

This airstrike is much harder to fully utilize as it consists of 3 iteration strafing attacks rather than full area coverage, as well as being executed diagonally, making enemies hiding behind natural cover safe them the attack.

AC-130 Gunship saturation bombing

Nod airstrike consists of a single AC-130 Gunship plane. Upon arrival it drops multiple bombs in the vicinity of airstrike hit mark. This is a good counter against clustered GDI vehicles, as it heavily damages unrepaired vehicles and heavily injures or even kills any repairmen exposed to the explosions. Bombs fall perpendicularly, making it impossible to utilize natural cover.