Tiberium Refinery: Difference between revisions

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{{Infobox
{{Infobox
|abovestyle = color:#750000
|abovestyle = color:#750000
|above = Power Plant (Nod)
|above = Tiberium Refinery (Nod)
|image = [[File:X.jpg|210px|alt=Tiberium Refinery (Nod)]]
|image = [[File:X.jpg|210px|alt=Tiberium Refinery (Nod)]]
|label2 = Faction
|label2 = Faction

Revision as of 05:41, 2 March 2016

Tiberium Refinery (Nod)
Tiberium Refinery (Nod)
Faction Nod
Function Economic Income
Health 4000

The Tiberium Refinery (Nod) is the source of income for the Brotherhood of Nod. It processes Tiberium for a steady, 2 credit per second per player, income. A Tiberium Harvester is also deployed from the Airstrip, to make trips to a designated location to collect Tiberium and return to the Tiberium Refinery. When a harvester docks with a refinery, it rewards every player on a team with credits.

Credits are used to purchase everything a team can produce from a purchase terminal, beside each faction's 5 free infantry classes.

Strategy

This structure's loss is more effective and devastating, when it occurs earlier in the game, before a team's players can build a vast wealth. Destroying it later in the game, may still leave a team with a large reserve wealth, which they can rely on almost indefinitely, to upkeep peak production of advanced infantry and vehicles.