Toxicity: Difference between revisions
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===Battlefield control=== | ===Battlefield control=== | ||
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Each base for GDI and Nod has 2 [[Recon Bike]] Spawn points. Instead of purchase they spawn in and are not replaced until one is destroyed. Since both sides have Recon bikes it makes it difficult to tell which side the recon bike is one. If friendly fire is turned off then you should always shoot at a recon bike. Steeling the other bases Recon Bikes and parking them in the back of your base is another way of ensuring you know which team is using recon bikes. | |||
===Sneaking options=== | ===Sneaking options=== |
Revision as of 10:31, 5 March 2019
Toxicity | |
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Size | placeholder |
Style | placeholder |
Recommended Players | placeholder |
Air Vehicles | Disabled |
Tech Buildings | placeholder |
Base Defenses |
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Buildings |
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Appearance
An inhospitable Tiberium Infested wasteland of the Red Zones
In-depth Analysis
Infantry paths: placeholder
Vehicle paths: This map has some of the vehicles from Tiberium Sun available. Each base has 2 Recon Bike Spawn points for anyone to use. Also Titan walkers are available at the GDI Weapons Factory along with Tick Tank vehicles at the Nod Airstrip
Mystery Crates: placeholder
Harvested Tiberium field: placeholder
Strategy
Battlefield control
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Each base for GDI and Nod has 2 Recon Bike Spawn points. Instead of purchase they spawn in and are not replaced until one is destroyed. Since both sides have Recon bikes it makes it difficult to tell which side the recon bike is one. If friendly fire is turned off then you should always shoot at a recon bike. Steeling the other bases Recon Bikes and parking them in the back of your base is another way of ensuring you know which team is using recon bikes.
Sneaking options
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External Links
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