Mammoth Tank

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Mammoth Tank
Mammoth Tank
Faction GDI
Function Vehicle
Health
  • 1200 (Recruit)
  • 1350 (Veteran)
  • 1500 (Elite)
  • 1750 (Heroic)
Armor Type Heavy
Armaments
  • Twin 120mm Cannons
  • Tusk Missiles
Clip
  • Twin 120mm Cannons
    • 2
  • Tusk Missiles
    • 4 (Recruit)
    • 4 (Veteran)
    • 4 (Elite)
    • 6 (Heroic)
  • Seats 2
    Cost $1500

    The Mammoth Tank is the largest and heaviest Vehicle of the Global Defense Initiative.

    Appearance

    The Mammoth Tank is a large yellow vehicle, almost exactly fitting the pad of the Weapons Factory. It is equipped with a double barrelled turret with missile launchers on the sides.

    Armaments

    Mammoth Tank is equipped with two weapons.
    First are single-shot barrell Twin 120mm Cannons, each shot taking 0.4 seconds, and reload of both another 3 seconds. Single shot damages buildings for 7 points damage.
    Second are four Tusk Missile Launchers. Launching them all takes 0.6 seconds, and restocking them takes 5.5 seconds. Buildings take 9 points damage when hit with all four missiles.

    Function

    The Mammoth Tank is a heavy weapon, able to shoot both barrels in rapid succession before having to reload. It is also equipped with launchers that is able to fire 4 heat-seeking missiles before reloading, with considerably longer period than its' cannons. It is also able to replenish its' armor slowly. Its' downsides are the cost of the construction, which is $1500, even more expensive than Ion Cannon Beacon, its' slow speed and maneuverability, and its' large body that can pose problems on choke points.

    Strategy

    Usage

    The usage of Mammoth Tank is a double edged sword. While powerful enough to sustain damage in the field and able to dish a lot of damage, it is extremely slow and large, causing problems to both the drivers and other players in the team. It is also a highly expensive tank to buy that the loss of the tank will be a big blow in the economy. Worst case scenario is if Nod infantries manage to steal the tank.

    Powerful as it is, it cannot sustain long against continous attacks or Flame Tank fire, so it is best to keep Engineers and/or Hotwires repairing the damages. The tank is vulnerable to infantries at close range.

    However, a group of Mammoth Tanks that managed to rush into Nod base is almost guaranteed to flatten the base within few minutes. This will require supports from smaller vehicles as the Mammoth Tanks are slow to react to attacks.

    It's not advised to buy Mammoth Tank unless the team have plans involving Mammoths. It's better to use a smaller, cheaper and more maneuverable Medium Tank.

    Counters

    The Mammoth Tank is a powerful vehicle a head-on one on one vehicle combat against it is a suicide. It is best to use the environment and tactics to destroy the Mammoth Tank.

    Many new players sometimes leave their damaged Mammoth Tank to repair its' damage. This is very tempting to do due to the cost of the Mammoth Tank. The vehicle will be left vulnerable for hijacking.

    A Flame Tank can place themselves in a choke point so that they can instantly ambush the Mammoth Tank and hopefully destroy it before it can react. Even if the tank is not destroyed, it will be left heavily damaged and will be forced to retreat, or be destroyed by other Nod units.

    Trivia

    • In the classic Renegade, the cannons and the missiles take the same single amunition, so you can only fire either a missile or a tank shell before the tank rapidly reloads
    • This tank has the buggiest vehicle weapon in the game due to its' unique double-weapon mechanic. It is sometimes possible to fire three shell in rapid succession as opposed to its' two ammunition limit
    • This tank is often referred to as a 'mammy' in-game.