Gun Emplacement: Difference between revisions

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|abovestyle = color:#750000
|abovestyle = color:#750000
|above = Gun Emplacement
|above = Gun Emplacement
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|image = [[File:GunEmplacement.png|210px|alt=Gun Emplacement]]
|label2 = Faction
|label2 = Faction
|data2 = Both
|data2 = Both

Revision as of 19:38, 2 August 2016

Gun Emplacement
Gun Emplacement
Faction Both
Function Manual Defense
Health 400
Armor Type Light
Armaments
  • Gatling Gun
  • Auto Cannon
Seats 1

Gun Emplacement are manually operated defenses used to secure the perimeter while offering cover for its operator.

Appearance

The Gun Emplacement is a manned turret with a cockpit for the operator, armed with a gatling gun on its left and a small twin cannon on its right.

Armaments

Gun Emplacements have two weapons: Gatling Gun and Auto Cannon. The Gatling Gun does 2 points of damage to vehicles, and it has 100 rounds in its clip before needing to reload; The Auto Cannon does 30 points of damage to vehicles, and it has 6 rounds in one clip before needing to reload.

Function

The Gun Emplacement is a defensive building that acts like a vehicle's turret, since it needs a player to man it in order to work. It can turn by 360 degrees and it must be aimed and fire manually towards the enemies.

Should the emplacement be destroyed, another will appear in the same spot after a set amount of time has passed.

Strategy

Usage

Gun Emplacements can tear infantry apart with its gatling gun or damage both light or heavy armored vehicles with its auto cannon. Because of its long reload times, it is advisable to save the ammunition when firing on fast opponents, at least when using the auto cannon. Note that the emplacement has trouble hitting targets directly adjacent to it, and its turning speed is quite slow.

Entering the Emplacement will shelter the operator, akin to entering into a vehicle. Enemy players will not be able to "steal" the emplacement unlike vehicles, albeit they will be able to recognize if the emplacement if it is manned or not.

Counters

Since the Gun Emplacement is considered light armored, fire from tanks, Sydneys, Raveshaws will make quick work of it. Even Havocs and Sakuras can manage to do decent damage to it with their Ramjet Rifles. A single Timed C4 will suffice to destroy it.

If facing the Gun Emplacement with infantry, it is advised to seek cover to avoid its fire and wait for it to reload before rushing in.