Tiberium Refinery: Difference between revisions

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The Tiberium Refinery is the main source of income, for both the [[Global Defense Initiative]], and the [[Brotherhood of Nod]]. It processes Tiberium resulting in a steady, 2 credits per second, per player, income. A [[Tiberium Harvester]] is deployed from the [[Airstrip]] and [[Weapons Factory]] at the beginning of a game, and will continue to make trips to a designated Tiberium Field in order to collect Tiberium crystals before returning to the Tiberium Refinery where it will unload. When a harvester docks with the refinery, it rewards every player on a team with a greater sum of credits.
The Tiberium Refinery is the main source of income, for both the [[Global Defense Initiative]], and the [[Brotherhood of Nod]]. It processes Tiberium resulting in a steady, 2 [[Credits]] per second, per player, income. A [[Tiberium Harvester]] is deployed from the [[Airstrip]] and [[Weapons Factory]] at the beginning of a game, and will continue to make trips to a designated Tiberium Field in order to collect Tiberium crystals before returning to the Tiberium Refinery where it will unload. When a harvester docks with the refinery, it rewards every player on a team with a greater sum of credits.


Credits can be used to purchase advanced infantry classes, tanks and vehicles from from [[purchase terminal]]s located in your teams buildings in addition to each faction's 5 free infantry classes.
Credits can be used to purchase advanced infantry classes, tanks and vehicles from from [[purchase terminal]]s located in your teams buildings in addition to each faction's 5 free infantry classes.
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Destruction of this building prevents any Tiberium Harvester from docking in this building, but also reduces income from 2 Credits per player to only 0.5 Credits per player. Depending on how quickly this building is destroyed, the impact of destruction could be minor in the late-game due to already accumulated wealth, to devastating in the early game, when players are still poor. The Tiberium Refinery should be considered a primary target when attacking the enemy base in the early stages of the game.
Destruction of this building prevents any Tiberium Harvester from docking in this building, but also reduces income from 2 Credits per player to only 0.5 Credits per player. Depending on how quickly this building is destroyed, the impact of destruction could be minor in the late-game due to already accumulated wealth, to devastating in the early game, when players are still poor. The Tiberium Refinery should be considered a primary target when attacking the enemy base in the early stages of the game.


In addition, destroy the enemy harvester to limit their teams economy and protect your own teams harvester in order to gain the upper hand.
In addition, destroying the enemy harvester will limit the other team's economy. Protecting your own team's harvester to gain the upper hand.

Revision as of 16:44, 9 March 2016

Tiberium Refinery
File:X.jpg
Faction Both
Function Economic Income
Health 4000

The Tiberium Refinery is the main source of income, for both the Global Defense Initiative, and the Brotherhood of Nod. It processes Tiberium resulting in a steady, 2 Credits per second, per player, income. A Tiberium Harvester is deployed from the Airstrip and Weapons Factory at the beginning of a game, and will continue to make trips to a designated Tiberium Field in order to collect Tiberium crystals before returning to the Tiberium Refinery where it will unload. When a harvester docks with the refinery, it rewards every player on a team with a greater sum of credits.

Credits can be used to purchase advanced infantry classes, tanks and vehicles from from purchase terminals located in your teams buildings in addition to each faction's 5 free infantry classes.

Strategy

Destruction of this building prevents any Tiberium Harvester from docking in this building, but also reduces income from 2 Credits per player to only 0.5 Credits per player. Depending on how quickly this building is destroyed, the impact of destruction could be minor in the late-game due to already accumulated wealth, to devastating in the early game, when players are still poor. The Tiberium Refinery should be considered a primary target when attacking the enemy base in the early stages of the game.

In addition, destroying the enemy harvester will limit the other team's economy. Protecting your own team's harvester to gain the upper hand.