Tiberium Refinery: Difference between revisions

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{{Infobox
{{Infobox
|abovestyle = color:#750000
|abovestyle = color:#750000
|above = Power Plant (Nod)
|above = Tiberium Refinery (Nod)
|image = [[File:X.jpg|210px|alt=Tiberium Refinery (Nod)]]
|image = [[File:X.jpg|210px|alt=Tiberium Refinery (Nod)]]
|label2 = Faction
|label2 = Faction

Revision as of 05:41, 2 March 2016

Tiberium Refinery (Nod)
File:X.jpg
Faction Nod
Function Economic Income
Health 4000

The Tiberium Refinery (Nod) is the source of income for the Brotherhood of Nod. It processes Tiberium for a steady, 2 credit per second per player, income. A Tiberium Harvester is also deployed from the Airstrip, to make trips to a designated location to collect Tiberium and return to the Tiberium Refinery. When a harvester docks with a refinery, it rewards every player on a team with credits.

Credits are used to purchase everything a team can produce from a purchase terminal, beside each faction's 5 free infantry classes.

Strategy

This structure's loss is more effective and devastating, when it occurs earlier in the game, before a team's players can build a vast wealth. Destroying it later in the game, may still leave a team with a large reserve wealth, which they can rely on almost indefinitely, to upkeep peak production of advanced infantry and vehicles.