Tiberium Refinery

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Tiberium Refinery
File:X.jpg
Faction Both
Function Economic Income
Health 4000

The Tiberium Refinery is the source of income, for both the Global Defense Initiative, and the Brotherhood of Nod. It processes Tiberium for a steady, 2 credit per second per player, income. A Tiberium Harvester is also deployed from the Airstrip, to make trips to a designated location to collect Tiberium and return to the Tiberium Refinery. When a harvester docks with a refinery, it rewards every player on a team with credits.

Credits are used to purchase everything a team can produce from it's purchase terminals, beside each faction's 5 free infantry classes.

Strategy

Destruction of this building prevents any Tiberium Harvester from docking in this building, but also reduces income from 2 Credits per player to only 0.5 Credits per player. Depending on how quickly this building is destroyed, the impact of destruction could be minor in the late-game due to already accumulated wealth, to devastating in the early game, when players are still poor. The Tiberium Refinery should be a primary target when attacking the enemy base in the early stages of the game.