Toxicity

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Revision as of 10:31, 5 March 2019 by Marinealver (talk | contribs)
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Toxicity
Size placeholder
Style placeholder
Recommended Players placeholder
Air Vehicles Disabled
Tech Buildings placeholder
Base Defenses
  • GDI
    • Guard Tower x3
    • Turret x4
  • Nod
    • Guard Tower x3
    • Turret x4
Buildings
  • GDI
    • Barracks
    • Weapons Factory
    • Tiberium Refinery
    • Tiberium Silo
  • Nod
    • Hand of Nod
    • Airstrip
    • Tiberium Refinery
    • Tiberium Silo
  • Appearance

    An inhospitable Tiberium Infested wasteland of the Red Zones

    In-depth Analysis

    Infantry paths: placeholder

    Vehicle paths: This map has some of the vehicles from Tiberium Sun available. Each base has 2 Recon Bike Spawn points for anyone to use. Also Titan walkers are available at the GDI Weapons Factory along with Tick Tank vehicles at the Nod Airstrip

    Mystery Crates: placeholder

    Harvested Tiberium field: placeholder

    Strategy

    Battlefield control

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    Each base for GDI and Nod has 2 Recon Bike Spawn points. Instead of purchase they spawn in and are not replaced until one is destroyed. Since both sides have Recon bikes it makes it difficult to tell which side the recon bike is one. If friendly fire is turned off then you should always shoot at a recon bike. Steeling the other bases Recon Bikes and parking them in the back of your base is another way of ensuring you know which team is using recon bikes.

    Sneaking options

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    External Links

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