Game Modes: Difference between revisions

From Totem Arts Wiki
Jump to navigation Jump to search
Jarzey (talk | contribs)
Created page with "Renegade X has several game modes, each mode different and unique in their ways. The primary game mode, and the one Renegade X revolves onto is Command & Conquer mode, wh..."
 
Agent (talk | contribs)
No edit summary
Line 1: Line 1:
Renegade X has several game modes, each mode different and unique in their ways.
Renegade X has several game modes, each mode different and unique in their ways.


The primary game mode, and the one Renegade X revolves onto is [[Command & Conquer]] mode, where the only objective is to destroy the enemy faction's base. Every base consists of a certain amount of buildings which varies on every map. Per example, a base may contain structures that provides advanced infantry and vehicles, but may not have advanced base defences.
==[[Command & Conquer]]==
The primary game mode is [[Command & Conquer]] mode, where the only objective is to destroy the enemy faction's base. Every base consists of a certain set of buildings which varies base on map. For example, a base may contain structures that provide advanced infantry and vehicles, but may not have advanced base defenses.


Another game mode is [[Deathmatch]], where the objective is to either score a certain amount of kills or score the most kills before the time limit. Deathmatches usually have no base [[buildings]] that players can employ, however they will usually find plenty of [[pickups]] scattered around the map instead.
==[[Deathmatch]]==
The objective of Deathmatch is to either score a certain number of kills or score the most kills before the time limit. Deathmatch usually has mp base [[buildings]], however they will usually find plenty of [[pickups]] scattered around the map instead.

Revision as of 18:05, 23 July 2016

Renegade X has several game modes, each mode different and unique in their ways.

Command & Conquer

The primary game mode is Command & Conquer mode, where the only objective is to destroy the enemy faction's base. Every base consists of a certain set of buildings which varies base on map. For example, a base may contain structures that provide advanced infantry and vehicles, but may not have advanced base defenses.

Deathmatch

The objective of Deathmatch is to either score a certain number of kills or score the most kills before the time limit. Deathmatch usually has mp base buildings, however they will usually find plenty of pickups scattered around the map instead.