Obelisk of Light: Difference between revisions
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The Obelisk of Light is | The Obelisk of Light is one of the main [[Buildings]] of the [[Brotherhood of Nod]] | ||
== | ==Appearance== | ||
The Obelisk of Light, | |||
The Obelisk of Light is shaped like a slightly curving tower, somewhat resembling a scorpion tail. It has a large crystal at the tip of the structure where it shoots its' large laser. The Obelisk only has one entrance. The interior of this structure consists of small square room with two [[Purchase Terminals]] on the side and a [[Master Control Terminal]] facing the door. On the ceiling is a large crystal presumably aiding the laser charging. | |||
==Function== | |||
The Obelisk of Light is an advanced defense structure belonging to the [[Brotherhood of Nod]]. It automatically attacks nearby enemies by first charging a large laser, and then discharging it within the next few seconds at any target still visible. If no target is found within a few seconds, the laser discharges quietly and must be recharged the next time it detects an enemy. Its damage applies equally through Flak, Kevlar, Light, Heavy, and Aerial Armors. It is disabled upon the destruction of the [[Power Plant]] | |||
==Strategy== | ==Strategy== | ||
===Attacking=== | |||
While dishing more damage than the [[Advanced Guard Tower]], it can only attack one enemy at once, be it infantry or vehicle. It is possible for an infantry to divert the Obelisk's attention and get shot instead, but the target of the Obelisk is hard to predict. It takes a long time to charge the obelisk, but once it's charged, it can fire its' laser faster than it charges. While infiltrating, coming out while Obelisk is charged is a bad idea even though you're not the one getting targetted the first time. | |||
To check if the Obelisk is currently charged, always use the Third Person Camera and peek out from the corners. Always be aware of the sound of the Obelisk charges. If you hear a loud humming, start finding a cover or the Obelisk will instantly kill you (most advanced classes can take two hits before dying). | |||
Power Plants are usually your target, and with quick sprinting and covers, you can avoid its' lasers. But the humming and charging will most likely alert the Nod infantries. | |||
Do remember that unlike the lonely [[Advanced Guard Tower]], Obelisk of Light will be backed up with separate automatic turrets that will not be disabled upon power-down or destruction of the Obelisk itself. | |||
===Defending=== | |||
Always be aware of the sign of Obelisk targeting an enemy. Obelisk will only charge when an enemy is within its' range. If there's no tank to be seen, it's most likely that the GDI infantry has managed to slip in past your defenses. Check buildings near the tunnels and always keep an eye on the [[Proximity C4]]s. | |||
Also remember that Obelisk of Light can only fire one enemy at a time and will most likely fall against a whole tank rush. It also has a minimum range so the tanks that park itself next to the Obelisk will not be targeted and need to be destroyed. | |||
==Trivia== | |||
* There's a bug where the Obelisk will look like it keeps on charging while the power is down. Not to worry, this is just visual bug. | |||
* Unlike its' RTS version, the Obelisk can shoot aircrafts. | |||
* Obelisk has vastly longer range than [[Advanced Guard Tower]]. If you use a cheat to summon an aircraft in single player as GDI in Mesa II, you will be shot down by the Obelisk in GDI's base. |
Revision as of 20:40, 7 March 2016
Obelisk of Light | |
---|---|
Faction | Nod |
Function | Automated Defense |
Charge Time | 2.2 Seconds |
Range | 7000 |
Damage | 300 |
Health | 4000 |
The Obelisk of Light is one of the main Buildings of the Brotherhood of Nod
Appearance
The Obelisk of Light is shaped like a slightly curving tower, somewhat resembling a scorpion tail. It has a large crystal at the tip of the structure where it shoots its' large laser. The Obelisk only has one entrance. The interior of this structure consists of small square room with two Purchase Terminals on the side and a Master Control Terminal facing the door. On the ceiling is a large crystal presumably aiding the laser charging.
Function
The Obelisk of Light is an advanced defense structure belonging to the Brotherhood of Nod. It automatically attacks nearby enemies by first charging a large laser, and then discharging it within the next few seconds at any target still visible. If no target is found within a few seconds, the laser discharges quietly and must be recharged the next time it detects an enemy. Its damage applies equally through Flak, Kevlar, Light, Heavy, and Aerial Armors. It is disabled upon the destruction of the Power Plant
Strategy
Attacking
While dishing more damage than the Advanced Guard Tower, it can only attack one enemy at once, be it infantry or vehicle. It is possible for an infantry to divert the Obelisk's attention and get shot instead, but the target of the Obelisk is hard to predict. It takes a long time to charge the obelisk, but once it's charged, it can fire its' laser faster than it charges. While infiltrating, coming out while Obelisk is charged is a bad idea even though you're not the one getting targetted the first time.
To check if the Obelisk is currently charged, always use the Third Person Camera and peek out from the corners. Always be aware of the sound of the Obelisk charges. If you hear a loud humming, start finding a cover or the Obelisk will instantly kill you (most advanced classes can take two hits before dying).
Power Plants are usually your target, and with quick sprinting and covers, you can avoid its' lasers. But the humming and charging will most likely alert the Nod infantries.
Do remember that unlike the lonely Advanced Guard Tower, Obelisk of Light will be backed up with separate automatic turrets that will not be disabled upon power-down or destruction of the Obelisk itself.
Defending
Always be aware of the sign of Obelisk targeting an enemy. Obelisk will only charge when an enemy is within its' range. If there's no tank to be seen, it's most likely that the GDI infantry has managed to slip in past your defenses. Check buildings near the tunnels and always keep an eye on the Proximity C4s.
Also remember that Obelisk of Light can only fire one enemy at a time and will most likely fall against a whole tank rush. It also has a minimum range so the tanks that park itself next to the Obelisk will not be targeted and need to be destroyed.
Trivia
- There's a bug where the Obelisk will look like it keeps on charging while the power is down. Not to worry, this is just visual bug.
- Unlike its' RTS version, the Obelisk can shoot aircrafts.
- Obelisk has vastly longer range than Advanced Guard Tower. If you use a cheat to summon an aircraft in single player as GDI in Mesa II, you will be shot down by the Obelisk in GDI's base.