Marksman Rifle: Difference between revisions

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|data8 = Average
|data8 = Average
|label9 = Clip
|label9 = Clip
|data9 = 8
|data9 =
*8 (Recruit)
*8 (Veteran)
*10 (Elite)
*12 (Heroic)
|label10= Magazine
|label10= Magazine
|data10= 88
|data10=
**88 (Recruit)
**104 (Veteran)
**150 (Elite)
**204 (Heroic)
}}
}}



Revision as of 08:29, 1 August 2016

Marksman Rifle
File:MarksmanRifle.jpg
Carried by Marksman
Type Primary Weapon
Damage Type Bullet rounds
Projectile Speed Instantaneous
Range Very high
Scope Lens Single Zoom level
Rate of Fire Average
Clip
  • 8 (Recruit)
  • 8 (Veteran)
  • 10 (Elite)
  • 12 (Heroic)
Magazine
  • 88 (Recruit)
  • 104 (Veteran)
  • 150 (Elite)
  • 204 (Heroic)

The Marksman Rifle is the main weapon for both Global Defense Initiative and the Brotherhood of Nod's Marksmen.

Appearance

The Marksman Rifle appears as a modified rifle featuring a long barrel and a scope connected with an ammunition round counter mounted on top of the rifle. Clips are loaded into a black box-shaped object under the rifle. Clips are loaded into the magazine part of the rifle.

Function

The Marksman Rifle can fire several bullets at long distances. It is considered the weakest sniping weapon in the game, with its bullets subject to Kevlar armor damage reduction. It can be still employed to confront snipers and other infantry, if the wielder is skilled enough. It does basically no damage to vehicles or buildings. Even on the Master Control Terminal, its damage is rather low.