Advanced Engineer: Difference between revisions
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==Function== | ==Function== | ||
Advanced Engineers are paid variant of [[Engineer]], posessing Advanced Repair Gun and enough Explosives to bring down a building by themselves. | Advanced Engineers are paid variant of [[Engineer]], posessing Advanced Repair Gun and enough Explosives to bring down a single building by themselves. | ||
==Primary Weapon== | ==Primary Weapon== |
Revision as of 13:29, 23 April 2016
Advanced Engineer | |
---|---|
Function | Support/Defense Infantry |
Health | 100 |
Armor | 125 |
Armor Type | Flak |
Equipment |
|
Cost | $350 |
Function
Advanced Engineers are paid variant of Engineer, posessing Advanced Repair Gun and enough Explosives to bring down a single building by themselves.
Primary Weapon
Having the appearance of Repair Gun, it is twice as powerful, taking 15 seconds to repair full shield when shooting at MCT. The Range remains the same as the standard Repair Tool.
Strategy
Usage
Advanced Engineer is a necessity against any enemy team rushes and infiltration. Being the only unit to possess Advanced Repair Gun, it is marginally more useful against enemy Vehicle rushes than free Engineers. A group of 3 or 4 Advanced Engineers can keep a building alive against most vehicle rushes.
Advanced Engineer is also the only class capable of planting mines. However it is unadvised for new players to place mines as they are higly likely to be unfamiliar with correct, optimal way to do so, getting in the way of the team. Doing so at the beginning of the game as soon as the Advanced Engineer classes become affordable and base is still very much vulnerable to enemy rushes, as time is of the essence at this phase of the game is not only detrimental to your team, but is also very likely to earn you a mining ban preventing you from placing further mines and making all other ones disarmable to your team.
Counters
Any strategy against Engineer will work against Advanced Engineer. However, possesing more C4s in total, it is much more lethal to your Buildings. It is also more lethal against Infantry in comparison to its free counterpart as it's sidearm is Heavy Pistol. Mines do not serve as a good counter against this class, as it's primary weapon disarms those rather quickly. The only warning you will get if Hotwire infiltrates a building is the decrement of mines in the counter. A good Hotwire detonates all their C4s in rapid succesion, causing the building to die in roughly 3 seconds even with full health and armor.
Vehicles should be wary of Advanced Engineers as their C4 supply is enough to destroy any Vehicle if given enough time, however most of the time it is worth taking the risk to drive it over, as usually Advanced Engineer will not be able to plant more than one Timed C4 before dying under your wheels, given there is no infantry-only zone nearby.
When dispersing a Vehicle siege, Advanced Engineers need to be taken out first, since they can support Vehicles with Repair Guns, rendering any damage dealt against them meaningless. Most tanks are piloted by Advanced Engineers for their potent repair capabilities.