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| [[Renegade X]] is a free Tactical Shooter that brings the Command and Conquer FPS experience to Unreal Engine 3. [[Renegade X]] is developed by [[Totem Arts]], an independent group of Command and Conquer fans from around the world dedicated to bringing the world of C&C to you, up close and personal.
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| Players will be able to join up to 40 players and fight for two unique teams - the [[Global Defense Initiative]] (GDI), a UN international military force committed to world order and peacekeeping, and the [[Brotherhood of Nod]], a messianic international terrorist network that aims to push humanity into the next stage of human evolution.
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| | | {{MainPortal|Totem Arts Wiki|MainPage:Intro}} |
| Originally set to be remake of Westwood Studios' ''[https://en.wikipedia.org/wiki/Command_%26_Conquer:_Renegade Command and Conquer: Renegade]'', [[Renegade X]] has evolved into the spiritual successor to the 2002 classic. [[Renegade X]] recreates and modernizes the game's unmatched multiplayer mode.
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| The objective of the game is to destroy your enemy's base while protecting your own. Players will be able to manage their own economies, choose from over 30 [[weapons]], 15 [[vehicles]], and call in [[Nuclear Strike]]s, [[Ion Cannon]]s, [[Airstrike]]s, and much more. Each team will have a base of operations that composes of several key structures. Each structure has its own purpose, and when a structure is destroyed, the affiliated team loses the benefits it once granted.
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| We believe that this gamemode - [[Command & Conquer|Command & Conquer Mode]] - can potentially revolutionize the FPS genre. It is the gem that went unnoticed for many years. Now is the time to uncover it.
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| The most current multiplayer beta can be found on the [https://renegade-x.com/files/ downloads page], along with the [[SDK]] which can be used to create custom [[levels]] and modifications.
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| ==Award History==
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| [[File:awards.png]]
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