Status Modifiers: Difference between revisions

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Correction on Sources
Added more Colour schemes and colour scheme in the bottom
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! Name !! Speed !! Damage !! Rate of fire !! Reload speed !! Damage resistance !! Regeneration !! Duration (sec) !! Color !! Source
! Name !! Speed !! Damage !! Rate of fire !! Reload speed !! Damage resistance !! Regeneration !! Duration (sec) !! Color !! Source
|-
|-
| Corrosion || style="background-color:#ff9898; | -15% || 0% || 0% ||style="background-color:#ff9898; |-15% || 0% || None || 6 || Green || Chemical Grenade
| style="background-color:#0b6dce; | Corrosion || style="background-color:#ff9898; | -15% || 0% || 0% ||style="background-color:#ff9898; |-15% || 0% || None || 6 || Green || style="background-color:#0b6dce; | Chemical Grenade
|-  
|-  
| Speed Upgrade || style="background-color:#98ff98; | +15% || 0% || 0% || 0% || 0% || None || 300 || White || Crate
| style="background-color:#b2b2b2; | Speed Upgrade || style="background-color:#98ff98; | +15% || 0% || 0% || 0% || 0% || None || 300 || White || style="background-color:#b2b2b2; | Crate
|-
|-
| Damage Resistance || style="background-color:#ff9898; |  -7.5% || 0% || 0% || 0% || style="background-color:#98ff98; | +20% || None || 300 || Blue || Crate
| style="background-color:#b2b2b2; | Damage Resistance || style="background-color:#ff9898; |  -7.5% || 0% || 0% || 0% || style="background-color:#98ff98; | +20% || None || 300 || Blue || style="background-color:#b2b2b2; | Crate
|-  
|-  
| Defensive Initiative || style="background-color:#ff9898; |-10% || 0% || 0% ||style="background-color:#98ff98; | +15% || style="background-color:#98ff98; | +30% || style="background-color:#98ff98; | 2x || 20 || Green || GDI Commander
| style="background-color:#ffd700; | Defensive Initiative || style="background-color:#ff9898; |-10% || 0% || 0% ||style="background-color:#98ff98; | +15% || style="background-color:#98ff98; | +30% || style="background-color:#98ff98; | 2x || 20 || Green || style="background-color:#ffd700; | GDI Commander
|-  
|-  
| Offensive Initiative || 0% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98; | +10% || style="background-color:#98ff98; | 2x || 20 || Yellow || GDI Commander
| style="background-color:#ffd700; | Offensive Initiative || 0% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98; | +10% || style="background-color:#98ff98; | 2x || 20 || Yellow || style="background-color:#ffd700; |GDI Commander
|-  
|-  
| Unity Through Peace || style="background-color:#ff9898; |  -10% || 0% || style="background-color:#98ff98; | +10% || style="background-color:#98ff98; | +5% || style="background-color:#98ff98; | +30% || style="background-color:#98ff98; | 2x || 20 || Purple || Nod Commander
| style="background-color:#ce0b0b; | Unity Through Peace || style="background-color:#ff9898; |  -10% || 0% || style="background-color:#98ff98; | +10% || style="background-color:#98ff98; | +5% || style="background-color:#98ff98; | +30% || style="background-color:#98ff98; | 2x || 20 || Purple || style="background-color:#ce0b0b; | Nod Commander
|-  
|-  
|  Peace Through Power || style="background-color:#98ff98; | +12.5% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98;|  +20% || 0% || style="background-color:#98ff98; | 2x || 20 || Red || | Nod Commander
style="background-color:#ce0b0b; | Peace Through Power || style="background-color:#98ff98; | +12.5% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98; | +20% || style="background-color:#98ff98;|  +20% || 0% || style="background-color:#98ff98; | 2x || 20 || Red || style="background-color:#ce0b0b; | Nod Commander
|}
|}


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! Name !! Speed !! Damage !! Rate of fire !! Reload speed !! Damage resistance !! Regeneration !! Duration (sec) !! Color !! Source
! Name !! Speed !! Damage !! Rate of fire !! Reload speed !! Damage resistance !! Regeneration !! Duration (sec) !! Color !! Source
|-  
|-  
| Inspiring Leadership || style="background-color:#ff9898;" | -7.5% || 0% || 0% ||style="background-color:#98ff98;"  | +15% || style="background-color:#98ff98;"  | +20% || style="background-color:#98ff98;"  | 2x || None || Green(?) || Unknown
| style="background-color:#ffd700; | Inspiring Leadership || style="background-color:#ff9898;" | -7.5% || 0% || 0% ||style="background-color:#98ff98;"  | +15% || style="background-color:#98ff98;"  | +20% || style="background-color:#98ff98;"  | 2x || None || Green(?) || style="background-color:#ce0b6d | Unknown
|-  
|-  
| Hold The Line || style="background-color:#ff9898;" | -10% || 0% || 0% ||style="background-color:#98ff98;"  | +15% || style="background-color:#98ff98;"  | +20% || style="background-color:#98ff98;"  | 2x || 20 || Green(?) || Unknown
| style="background-color:#ffd700; | Hold The Line || style="background-color:#ff9898;" | -10% || 0% || 0% ||style="background-color:#98ff98;"  | +15% || style="background-color:#98ff98;"  | +20% || style="background-color:#98ff98;"  | 2x || 20 || Green(?) ||style="background-color:#ce0b6d | Unknown
|-  
|-  
| Slay The Messiah || 0% || style="background-color:#98ff98;" | +20% || 0% || style="background-color:#98ff98;"  | +25% || style="background-color:#98ff98;"  | +10% || style="background-color:#98ff98;"  | 2x || 30 || Blue(?) || Unknown
| style="background-color:#ffd700; | Slay The Messiah || 0% || style="background-color:#98ff98;" | +20% || 0% || style="background-color:#98ff98;"  | +25% || style="background-color:#98ff98;"  | +10% || style="background-color:#98ff98;"  | 2x || 30 || Blue(?) || style="background-color:#ce0b6d | Unknown
|}
|}


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** GDI has 5 unique modifiers, 3 of those being unused in the actual game.
** GDI has 5 unique modifiers, 3 of those being unused in the actual game.
** There are 3 unique, neutral modifiers.
** There are 3 unique, neutral modifiers.
== Colours ==
* Colour Schemes for the Tables
** Green: <span style="background-color:#98ff98;"> Positive Trait </span>
** Red: <span style="background-color:#ff9898;"> Negative Trait</span>
** Gold: <span style="background-color:#ffd700;"> GDI </span>
** Dark-Red: <span style="background-color:#ce0b0b;"> NOD </span>
** Grey: <span style="background-color:#b2b2b2;"> Crates </span>
** Blue: <span style="background-color:#0b6dce;"> Chemical </span>
** Fuchsia: <span style="background-color:#ce0b6d;"> Unknown </span>


==External Links==
==External Links==
{{Template:Commander_Navbox}}<br/>
{{Template:Commander_Navbox}}<br/>
{{Template:Main_Navbox}}
{{Template:Main_Navbox}}

Revision as of 13:40, 21 April 2018

Status modifiers are buffs/debuffs that can be applied to your character/vehicle. The Commander buffs can also be applied to your vehicles. Status modifiers can be acquired from 3 different sources; commander buffs, crates and tiberium grenades.

List of Modifiers

The main source of status modifiers are commanders. The original purpose of status modifiers is to discourage stalemate matches and progress the game quicker than before. As commander buffs are given in an area around the commander's current position, it can also increase teamwork and encourage rushing together as a team.

Commander Buffs

The asterisk (*) indicates the modifier is not implemented in the game, but exists in the code.

GDI
Nod

Crate Buffs

Debuffs from Weapons

Modifier Tables

Active Modifiers

Name Speed Damage Rate of fire Reload speed Damage resistance Regeneration Duration (sec) Color Source
Corrosion -15% 0% 0% -15% 0% None 6 Green Chemical Grenade
Speed Upgrade +15% 0% 0% 0% 0% None 300 White Crate
Damage Resistance -7.5% 0% 0% 0% +20% None 300 Blue Crate
Defensive Initiative -10% 0% 0% +15% +30% 2x 20 Green GDI Commander
Offensive Initiative 0% +20% +20% +20% +10% 2x 20 Yellow GDI Commander
Unity Through Peace -10% 0% +10% +5% +30% 2x 20 Purple Nod Commander
Peace Through Power +12.5% +20% +20% +20% 0% 2x 20 Red Nod Commander

Unused Modifiers

Name Speed Damage Rate of fire Reload speed Damage resistance Regeneration Duration (sec) Color Source
Inspiring Leadership -7.5% 0% 0% +15% +20% 2x None Green(?) Unknown
Hold The Line -10% 0% 0% +15% +20% 2x 20 Green(?) Unknown
Slay The Messiah 0% +20% 0% +25% +10% 2x 30 Blue(?) Unknown

Trivia

  • There are currently 10 unique status modifiers.
    • Nod has 2 unique modifiers.
    • GDI has 5 unique modifiers, 3 of those being unused in the actual game.
    • There are 3 unique, neutral modifiers.

Colours

  • Colour Schemes for the Tables
    • Green: Positive Trait
    • Red: Negative Trait
    • Gold: GDI
    • Dark-Red: NOD
    • Grey: Crates
    • Blue: Chemical
    • Fuchsia: Unknown

External Links