Oasis: Difference between revisions

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* [[Guard Tower]] x1
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{{Infobox base
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* [[Repair Facility]]
* [[Repair Facility]]
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|defenses  =  
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* [[Gun Emplacement]]
* [[Gun Emplacement]] x2
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Latest revision as of 00:50, 8 February 2021

RenX Map Oasis.png
Oasis
Game mode Command & Conquer
Size Small
Style Symmetrical
Recommended players 16
Air vehicles Disabled
Tech buildings Silo
Base defences Basic
Internal name CNC-Oasis
Creator TK0104

Oasis is a Command & Conquer map.

Appearance

Somewhere in the desert, surrounded by rock formations. Both bases and the central field are divided by rock formations.

Bases

Global Defense Initiative Global Defense Initiative
Buildings
Base defenses
Brotherhood of Nod Brotherhood of Nod
Buildings
Base defenses

In-depth Analysis

Infantry paths: Each exterior vehicle path has a short cave tunnel leading to the central field.

Vehicle paths: Vehicles can leave their respective bases from two paths, all of them lead to the central field.

Mystery Crates: A few will appear in the middle of the map.

Harvested Tiberium field: each faction harvests the field behind their Tiberium Refinery.

Strategy

Battlefield control

Oasis is a small map, and infantry and vehicles will clash often in the middle. By taking control of the middle of the map, the team can pressure the enemy base from any of the two routes, along with watching for any incoming enemy infiltrators.

A joint attack from the two paths might prove more successful than a siege from a single route.

Sneaking options

Being a small map and basically devoid of cover, sneaking into the enemy base in a match with many players will be near impossible from the main paths. The best option would be employing the small infantry paths for cover and hiding behind rocks when in the middle section of the map.

Hiding inside the enemy base without cover apart from the buildings themselves will be hard. Best cover present in the base is the metal panel formation in front of each base.