Firestorm: Difference between revisions

From Totem Arts Wiki
Jump to navigation Jump to search
No edit summary
 
(32 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:''Renegade X: Firestorm''}}
{{DISPLAYTITLE:''Firestorm''}}{{Upcoming}}
{{Infobox patch
{{Infobox game
|name       = ''Renegade X: Firestorm''
|name         = ''Firestorm''
|image     = RenegadeX_Firestorm.jpg
|image       = RenegadeX_Firestorm.jpg
|imgsize    = 300px
|imgsize     = 300px
|imgdesc   =  
|developer   = [[Totem Arts]]
|developer  =  
|publisher   =  
|game      = ''[[Renegade X]]''
|version      =  
|date       = Fall 2020
|released    = {{Unbulleted list
|prev_patch =  
|'''Open infantry beta'''
|next_patch =  
|TBA 2022
|is_release = 1
}}
|genre        = First/third-person shooter
|engine       = {{Unbulleted list
|'''''Firestorm Assault'' beta'''
|Unreal Engine 3 (UDK)
|'''''Firestorm'' full release'''
|Unreal Engine 5
}}
|modes        = Multiplayer
|platforms    =  
|requirements =  
}}
}}
{{Quote|It's time you saw the future while you still have human eyes!|Kane}}
{{Quote|It's time you saw the future while you still have human eyes!|Kane}}
'''''Renegade X: Firestorm''''' is an upcoming expansion game mode for ''[[Renegade X]]'' that features weapons, vehicles, and maps from the [https://cnc.gamepedia.com/Command_&_Conquer:_Tiberian_Sun ''Tiberian Sun''] era. The mode is slated for official release sometime in fall 2020.
'''''Firestorm'''''  an upcoming first and third-person shooter video game developed by [[Totem Arts]], that aims to reimagine ''{{CnCWiki|Command_&_Conquer:_Tiberian_Sun|Tiberian Sun|small=1}}'' in the shooter genre. Originally announced as '''''Renegade X: Firestorm''''' as a new game mode to ''[[Renegade X]]'', ''Firestorm'' has become its own standalone project. The game was slated for release in fall 2020, but was delayed to 2022 with an open beta focused around the infantry-based "[[Firestorm Assault]]" game mode planned in the summer of the same year.


== Features ==
''Firestorm'' is set in a reimagining of the {{CnCWiki|Second_Tiberium_War|Second Tiberium War|small=1}}, with elements taken from the eponymous ''{{CnCWiki|Command_&_Conquer:_Tiberian_Sun_-_Firestorm|Firestorm|small=1}}'' expansion pack and ''{{CnCWiki|Command_&_Conquer_3:_Tiberium_Wars|Tiberium Wars|small=1}}''. Unlike the [[Command & Conquer|traditional C&C mode]] in the original ''Renegade'' and ''Renegade X'', the [[Firestorm (game mode)|main game mode]] of ''Firestorm'' is based on the conquest game mode found in large-scale modern military shooters such as ''Battlefield''. Players will be able to construct buildings and expand by conquering outposts throughout the map.
=== New buildings ===
 
==Features==
===Buildings===
{| width="100%"
{| width="100%"
| width="50%" | '''{{Faction|GDI|FS}}'''
| width="50%" | '''{{Faction|GDI|FS}}'''
Line 27: Line 39:
* [[War Factory]]
* [[War Factory]]
* [[Vulcan Component Tower]]
* [[Vulcan Component Tower]]
* [[AA Component Tower]]
* [[RPG Component Tower]]
* [[SAM Component Tower]]
</div>
</div>
| '''{{Faction|Nod|FS}}'''
| '''{{Faction|Nod|FS}}'''
Line 37: Line 50:
* [[Barracks (Firestorm)|Barracks]]
* [[Barracks (Firestorm)|Barracks]]
* [[War Factory]]
* [[War Factory]]
* [[Obelisk of Light]]
* [[Obelisk of Light (Firestorm)|Obelisk of Light]]
* [[SAM Site (Firestorm)|SAM Site]]
* [[Laser Turret]]
</div>
</div>
|}
|}


=== New infantry ===
===Infantry===
{| width="100%"
{| width="100%"
| width="50%" | '''{{Faction|GDI|FS}}'''
| width="50%" | '''{{Faction|GDI|FS}}'''
Line 49: Line 64:
* [[Commando]]
* [[Commando]]
* [[Pathfinder]]
* [[Pathfinder]]
* [[Grenadier]]
* [[Grenadier (Firestorm)|Grenadier]]
* [[E.O.D]]
* [[E.O.D]]
* [[Jump Jet]]
* [[Jump Jet]]
* [[Zone Trooper]]
* [[Zone Trooper]]
* [[Mechanic]]
* [[Mechanic]]
* [[Technician]]
* [[Technician (Firestorm)|Technician]]
* [[Field Medic]]
* [[Field Medic]]
* [[Combat Medic]]
* [[Combat Medic]]
Line 69: Line 84:
* [[Acolyte]]
* [[Acolyte]]
* [[Mechanic]]
* [[Mechanic]]
* [[Technician]]
* [[Technician (Firestorm)|Technician]]
* [[Toxin Black Hand Disciple|Toxin BH Disciple]]
* [[Toxin Black Hand Disciple|Toxin BH Disciple]]
* [[Incendiary Black Hand Disciple|Incendiary BH Disciple]]
* [[Incendiary Black Hand Disciple|Incendiary BH Disciple]]
Line 75: Line 90:
|}
|}


=== New vehicles ===
===Vehicles===
{| width="100%"
{| width="100%"
| width="50%" | '''{{Faction|GDI|FS}}'''
| width="50%" | '''{{Faction|GDI|FS}}'''
Line 86: Line 101:
* [[Juggernaut]]
* [[Juggernaut]]
* [[Mobile Sensor Array]]
* [[Mobile Sensor Array]]
* [[Mammoth Mk. II]]
* [[Orca Fighter (Firestorm)|Orca Fighter]]
* [[Orca Fighter (Firestorm)|Orca Fighter]]
* [[Orca Bomber]]
* [[Orca Bomber]]
* [[Mammoth Mk. II]]
* [[Drop Pod]]
</div>
</div>
| '''{{Faction|Nod|FS}}'''
| '''{{Faction|Nod|FS}}'''
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
* [[Attack Buggy (Firestorm)|Attack Buggy]]
* [[Attack Buggy]]
* [[Attack Cycle (Firestorm)|Attack Cycle]]
* [[Attack Cycle (Firestorm)|Attack Cycle]]
* [[Subterranean APC]]
* [[Subterranean APC]]
Line 99: Line 115:
* [[Tick Tank (Firestorm)|Tick Tank]]
* [[Tick Tank (Firestorm)|Tick Tank]]
* [[Stealth Tank (Firestorm)|Stealth Tank]]
* [[Stealth Tank (Firestorm)|Stealth Tank]]
* [[Cyborg Reaper]]
* [[Harpy]]
* [[Harpy]]
* [[Banshee]]
* [[Banshee]]
* [[Gunship (Firestorm)|Gunship]]
</div>
</div>
|}
|}


== Development ==
===Maps===
''Firestorm'' was heavily inspired from ''Tiberian Aftermath'', a defunct mod for ''Battlefield Vietnam'' which aimed to create a ''Tiberian Sun'' FPS. Several of the vehicles from the mod were updated and ported into ''Renegade X'' as part of the [[Open Beta 5]] release. Totem Arts realized that the design of the units from ''Tiberian Sun'' did not really fit the atmosphere of ''Renegade X'', so they redesigned each unit to feel more grounded and authentic in the game.
* [[Crash Site (Firestorm)|Crash Site]]
* [[Pharaoh]]
* [[Terrace]]
 
==Development==
''Firestorm'' was originally announced as '''''Renegade X: Firestorm''''' on June 20, 2020, and was to be a major expansion to ''[[Renegade X]]'' that would feature content from ''Tiberian Sun''. ''Firestorm'' was heavily inspired from ''Tiberian Aftermath'', a defunct mod for ''Battlefield Vietnam'' which aimed to create a ''Tiberian Sun'' FPS. Several of the vehicles from the mod were updated and ported into ''Renegade X'' as part of the [[Open Beta 5]] release. Totem Arts realized that the design of the units from ''Tiberian Sun'' were not functional, so they redesigned each unit to feel more grounded and authentic in the game.
 
==Gallery==
<gallery>
TiberianAftermath_Reveal.png|Teaser image
RxFS_Wallpaper_GDIAssault.jpg|GDI Assault wallpaper
</gallery>
 
==Videos==
* {{YouTube|GL-sKU3wrgY|Reveal trailer (20 June 2020)}}
* {{YouTube|g_UXArTiNl0|April 2019 alpha test montage}}
* {{YouTube|W0bSJSSgoUE|August 2019 alpha test montage}}
* {{YouTube|Keqe6wEbVrQ|Sounds of the battlefield}}
 
===DevTalks===
* {{YouTube|cj-Db8s1FiM|DevTalk #1: Building a Tiberian Sun FPS}}
* {{YouTube|kPMYpZ9ldZo|DevTalk #2: Level Design and Q<nowiki>&</nowiki>A}}
* {{YouTube|gnX-OL6xpVc|DevTalk #3: Vision of the Future}}
* {{YouTube|6FtsJF_5M_w|DevTalk #4: Building the Endgame}}
* {{YouTube|IPiHz4IP8WA|DevTalk #5: Renegade 19th Birthday Live Q<nowiki>&</nowiki>A}}
* {{YouTube|jfniO-0pSSI|DevTalk #6: Tiberian Sun 22nd Birthday Live Q&A}}
* {{YouTube|pfQy3zJPegA|DevTalk #7: Firestorm Assault}}


== External links ==
==External links==
* [https://renegade-x.com/gallery/category/35-firestorm/ ''Firestorm'' official wallpapers]
* [https://totemarts.games/games/firestorm/ Official site]
* [https://totemarts.games/forums/gallery/category/35-firestorm/ Official wallpapers]
{{Renegade X}}
{{Renegade X}}
[[Category:Renegade X]]
[[Category:Games]]
[[Category:Game modes]]

Latest revision as of 08:36, 23 October 2022

EVA Firestorm Trailer.jpg
Incoming transmission...
Firestorm contains upcoming content from the next Renegade X update.
The content may change substantially over time as more details are revealed.
RenegadeX Firestorm.jpg
Firestorm
Developer Totem Arts
Date released Open infantry beta
TBA 2022
Genre First/third-person shooter
Engine Firestorm Assault beta
Unreal Engine 3 (UDK)
Firestorm full release
Unreal Engine 5
Game modes Multiplayer
It's time you saw the future while you still have human eyes!
—Kane

Firestorm an upcoming first and third-person shooter video game developed by Totem Arts, that aims to reimagine Tiberian Sun in the shooter genre. Originally announced as Renegade X: Firestorm as a new game mode to Renegade X, Firestorm has become its own standalone project. The game was slated for release in fall 2020, but was delayed to 2022 with an open beta focused around the infantry-based "Firestorm Assault" game mode planned in the summer of the same year.

Firestorm is set in a reimagining of the Second Tiberium War, with elements taken from the eponymous Firestorm expansion pack and Tiberium Wars. Unlike the traditional C&C mode in the original Renegade and Renegade X, the main game mode of Firestorm is based on the conquest game mode found in large-scale modern military shooters such as Battlefield. Players will be able to construct buildings and expand by conquering outposts throughout the map.

Features

Buildings

Global Defense Initiative Global Defense Initiative Brotherhood of Nod Brotherhood of Nod

Infantry

Global Defense Initiative Global Defense Initiative Brotherhood of Nod Brotherhood of Nod

Vehicles

Global Defense Initiative Global Defense Initiative Brotherhood of Nod Brotherhood of Nod

Maps

Development

Firestorm was originally announced as Renegade X: Firestorm on June 20, 2020, and was to be a major expansion to Renegade X that would feature content from Tiberian Sun. Firestorm was heavily inspired from Tiberian Aftermath, a defunct mod for Battlefield Vietnam which aimed to create a Tiberian Sun FPS. Several of the vehicles from the mod were updated and ported into Renegade X as part of the Open Beta 5 release. Totem Arts realized that the design of the units from Tiberian Sun were not functional, so they redesigned each unit to feel more grounded and authentic in the game.

Gallery

Videos

DevTalks

External links