A-10 Warthog: Difference between revisions

From Totem Arts Wiki
Jump to navigation Jump to search
Agent (talk | contribs)
m Text replacement - "|abovestyle = color:#750000 " to ""
RaiderAlpha (talk | contribs)
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox
{{Infobox vehicle
|above = A-10 Warthog
|name        = A-10 Warthog
|image = [[File:A10.png | 210px]]
|icon        = RenX_VehicleIcon_A10.png
|label2 = Faction
|image       = RenX_GDI_A10.png
|data2 = GDI
|imgsize      = 250px
|label3 = Function
 
|data3 = Automated Vehicle
<!-- General characteristics -->
|label4 = Health
|faction      = {{Faction|GDI}}
|data4 = 600
|role        = Ground attack aircraft
|label5 = Armor Type
|health      = 600
|data5 = Aerial
|armor_type  = Aerial
|label6 = Armaments
|seats        = 1
|data6 =
|cost        = $800 ([[airstrike]])
* GAU-8/A Cannon
|is_flying    = 1
* AGM-65 Missile
 
|label7 = Seats
<!-- Primary armament -->
|data7 = 1
|weapon      = GAU-8/A Cannon
|label8 = Cost
|damage      = {{Damage
|data8 = $800 (Airstrike)
|base    = 21
|headshot = x2.5
|kevlar  = x1
|flak    = x1
|lazarus  = x1
|heavy    = x1
|light    = x1
|aerial  = x1
|building = x0.1
|mct      = x0.4
}}
}}
{{Infobox
|proj_type    = Explosive Bullet
|above = GAU-8/A Cannon
|proj_speed  = 60000
|label4 = Projectile Type
|range        = 60000
|data4 = Explosive Bullet
|rof          = 0.05
|label5 = Projectile Speed
|clip        = 100
|data5 = 60000
 
|label6 = Range
<!-- Secondary armament -->
|data6 = 60000
|weapon_2    = AGM-65 Missile
|label7 = Rate of Fire
|damage_2    = {{Damage
|data7 = 0.05
|base    = 200
|label8 = Clip
|headshot = x5
|data8 = 100
|kevlar  = x1
|flak    = x0.7
|lazarus  = x1.1
|heavy    = x1
|light    = x1
|aerial  = x1
|building = x0.05
|mct      = x0.2
}}
}}
{{Infobox
|proj_type_2  = Explosive - Rocket
|above = AGM-65 Missile
|proj_speed_2 = 6000
|label4 = Projectile Type
|range_2      = 60000
|data4 = Explosive - Rocket
|rof_2        = 0.2
|label5 = Projectile Speed
|clip_2      = {{Unbulleted list
|data5 = 6000
|4 (Recruit, Veteran)
|label6 = Range
|6 (Elite)
|data6 = 60000
|8 (Heroic)
|label7 = Rate of Fire
|data7 = 0.2
|label8 = Clip
|data8 =
*4 (Recruit)
*4 (Veteran)
*6 (Elite)
*8 (Heroic)
}}
}}


The A-10 Warthog is a sonic speed jet fighter [[Vehicles | Vehicle]] of the [[Global Defense Initiative]], and it can be only called via [[Airstrike]]s.
<!-- Miscellaneous -->
|internalname = Rx_Vehicle_A10
|notes        = Veterancy applies only if the player is piloting the A-10; A-10 called via airstrikes will not be affected by player veterancy
}}
The '''A-10 Warthog''' is a ground attack aircraft of the [[Global Defense Initiative]] and it can be only called in via [[airstrike]]s.


[[Category:GDI Vehicles]]
==Appearance==  
[[Category:Aerial Armored Vehicles]]
[[Category:Vehicles]]
 
== Appearance ==  
The A-10 Warthog is equipped with 2 wings on the side, 2 jet engines attached near its back and two stabilizers on the back. The missile launchers and the cannons are attached below its wings.
The A-10 Warthog is equipped with 2 wings on the side, 2 jet engines attached near its back and two stabilizers on the back. The missile launchers and the cannons are attached below its wings.


==Damage Table==
==Function==
'''GAU-8/A Cannon'''
{| class="wikitable"
|-
! Base Damage !! Headshot Multiplier !! Kevlar Armor Multiplier !! Flak Armor Multiplier !! Lazarus Armor Multiplier !! Heavy Armor Multiplier !! Light Armor Multiplier !! Aerial Armor Multiplier !! Building Multiplier !! MCT Multiplier
|-
| 21 || x2.5 || x1 || x1 || x1 || x1 || x1 || x1 || x0.1 || x0.4
|-
|}
 
Full damage will be inflicted only if the target body is struck completely by the bullet.
 
Higher [[Veterancy]] ranks will increase the base damage by a specified multiplier (applies only if the player is piloting the A-10; A-10 called via airstrikes will not be affected by player veterancy).
 
'''AGM-65 Missile'''
{| class="wikitable"
|-
! Base Damage !! Headshot Multiplier !! Kevlar Armor Multiplier !! Flak Armor Multiplier !! Lazarus Armor Multiplier !! Heavy Armor Multiplier !! Light Armor Multiplier !! Aerial Armor Multiplier !! Building Multiplier !! MCT Multiplier
|-
| 200 || x5 || x1 || x0.7 || x1.1 || x1 || x1 || x1 || x0.05 || x0.2
|-
|}
 
Full damage will be inflicted only if the target body is struck completely by the rocket.
 
Higher [[Veterancy]] ranks will increase the base damage by a specified multiplier (applies only if the player is piloting the A-10; A-10 called via airstrikes will not be affected by player veterancy).
 
== Function ==
The A-10 Warthog is employed for quick airstrikes. An airstrike will call three of them that will perform a strafing run, sweeping the area designated by the binoculars first with cannon fire and then with its missiles.
The A-10 Warthog is employed for quick airstrikes. An airstrike will call three of them that will perform a strafing run, sweeping the area designated by the binoculars first with cannon fire and then with its missiles.


== Strategy ==
==Strategy==
=== Usage ===
===Usage===
The airstrike can be aimed in front of the enemy vehicles, they will get struck by some hits even if they do not move forwards. Aiming the back of the enemy vehicles will assure the most hits from it, considering that they will probably retreat. A well-timed A-10 run can potentially take out [[Flame Tank]]s rushing and entering from a narrow vehicle entrance.
The airstrike can be aimed in front of the enemy vehicles, they will get struck by some hits even if they do not move forwards. Aiming the back of the enemy vehicles will assure the most hits from it, considering that they will probably retreat. A well-timed A-10 run can potentially take out [[Flame Tank]]s rushing and entering from a narrow vehicle entrance.


Line 97: Line 78:
A-10 Warthog's weapons deal high damage against infantry and vehicles, but they are not effective against buildings.
A-10 Warthog's weapons deal high damage against infantry and vehicles, but they are not effective against buildings.


=== Counters ===
===Counters===
The A-10 Warthog cannot be shot down, so it is best to avoid its payload. A tiny green laser and an enemy player standing still is an indicator for an incoming airstrike, but they can be both difficult to spot. A warning appearing in form of message broadcasted will make players aware of the airstrike. Seek natural cover and retreat back to minimize the damage from the airstrike. If in the open, the most efficient way would be sprinting towards right to get out of the way, since only the last of the three A-10 will strike on the right of the designated location.
The A-10 Warthog cannot be shot down, so it is best to avoid its payload. A tiny green laser and an enemy player standing still is an indicator for an incoming airstrike, but they can be both difficult to spot. A warning appearing in form of message broadcasted will make players aware of the airstrike. Seek natural cover and retreat back to minimize the damage from the airstrike. If in the open, the most efficient way would be sprinting towards right to get out of the way, since only the last of the three A-10 will strike on the right of the designated location.


== Trivia ==
==Trivia==
*The A-10 Warthog can be summoned and piloted via [[Console]] in skirmish matches. It is piloted akin to a jet, being unable to standing still.
* The A-10 Warthog can be summoned and piloted via [[Console]] in skirmish matches. It is piloted akin to a jet, being unable to standing still.
==External Links==
 
{{Template:Vehicle_Navbox}}
==Gallery==
<gallery>
A10.png|In-game
</gallery>
 
==See also==
* {{CnCWiki|A-10_ground_support_plane_(Renegade)|A-10 ground support plane}}
* [[AC-130 Gunship]], Nod counterpart
{{Vehicles}}
[[Category:GDI vehicles]]
[[Category:Air vehicles]]

Latest revision as of 21:49, 25 January 2021

A-10 Warthog
Air Vehicle
Faction Global Defense Initiative Global Defense Initiative
Role Ground attack aircraft
Health 600
Armor type Aerial
Seats 1
Cost $800 (airstrike)
GAU-8/A Cannon
Damage
Base Damage21
Headshotx2.5
Kevlar Armorx1
Flak Armorx1
Lazarus Armorx1
Heavy Armorx1
Light Armorx1
Aerial Armorx1
Buildingx0.1
MCTx0.4
Projectile type Explosive Bullet
Projectile speed 60000
Range 60000
Rate of fire 0.05
AGM-65 Missile
Damage
Base Damage200
Headshotx5
Kevlar Armorx1
Flak Armorx0.7
Lazarus Armorx1.1
Heavy Armorx1
Light Armorx1
Aerial Armorx1
Buildingx0.05
MCTx0.2
Projectile type Explosive - Rocket
Projectile speed 6000
Range 60000
Rate of fire 0.2
Miscellaneous
Internal name Rx_Vehicle_A10
Notes
Veterancy applies only if the player is piloting the A-10; A-10 called via airstrikes will not be affected by player veterancy

The A-10 Warthog is a ground attack aircraft of the Global Defense Initiative and it can be only called in via airstrikes.

Appearance

The A-10 Warthog is equipped with 2 wings on the side, 2 jet engines attached near its back and two stabilizers on the back. The missile launchers and the cannons are attached below its wings.

Function

The A-10 Warthog is employed for quick airstrikes. An airstrike will call three of them that will perform a strafing run, sweeping the area designated by the binoculars first with cannon fire and then with its missiles.

Strategy

Usage

The airstrike can be aimed in front of the enemy vehicles, they will get struck by some hits even if they do not move forwards. Aiming the back of the enemy vehicles will assure the most hits from it, considering that they will probably retreat. A well-timed A-10 run can potentially take out Flame Tanks rushing and entering from a narrow vehicle entrance.

Calling an airstrike on the opponent base can kill defending infantry, players might evade one A-10 run but they may get struck by the second or the third strafing run. In addition, an airstrike just before a Superweapon Beacon is placed can potentially kill any infantry and destroy any vehicle that could take down the beacon cover.

A-10 Warthog's weapons deal high damage against infantry and vehicles, but they are not effective against buildings.

Counters

The A-10 Warthog cannot be shot down, so it is best to avoid its payload. A tiny green laser and an enemy player standing still is an indicator for an incoming airstrike, but they can be both difficult to spot. A warning appearing in form of message broadcasted will make players aware of the airstrike. Seek natural cover and retreat back to minimize the damage from the airstrike. If in the open, the most efficient way would be sprinting towards right to get out of the way, since only the last of the three A-10 will strike on the right of the designated location.

Trivia

  • The A-10 Warthog can be summoned and piloted via Console in skirmish matches. It is piloted akin to a jet, being unable to standing still.

Gallery

See also