Titan: Difference between revisions

From Totem Arts Wiki
Jump to navigation Jump to search
Acolyte (talk | contribs)
mNo edit summary
Agent (talk | contribs)
m Reverted edits by Acolyte (talk) to last revision by Marinealver
Tag: Rollback
Line 38: Line 38:
}}
}}


The Titan is the main armor of the [[Global Defense Initiative]] from ''Command & Conquer: Tiberian Sun''. It is considered as an improved version of the [[Medium Tank]]. It is mainly obtained through [[Mystery Crate]]s but can be purchased on the map [[Toxicity]].  
The Titan is the main armor of the [[Global Defense Initiative]] from ''Command & Conquer: Tiberian Sun''. It is considered as an improved version of the [[Medium Tank]]. It is mainly obtained through [[Mystery Crate]]s but can be purchased on the map [[Fort]] and [[Toxicity]].  


== Appearance ==
== Appearance ==

Revision as of 23:09, 13 February 2020

Titan
Titan
Faction GDI
Function Vehicle
Health
  • 800 (Recruit)
  • 900 (Veteran)
  • 1000 (Elite)
  • 1100 (Heroic)
Armor Type Heavy
Armaments 120mm Cannon
Seats 2
Cost N/A
120mm Cannon
Projectile Type Explosive - Shell
Projectile Speed 7625
Range 9000
Rate of Fire 1.5
Clip 1

The Titan is the main armor of the Global Defense Initiative from Command & Conquer: Tiberian Sun. It is considered as an improved version of the Medium Tank. It is mainly obtained through Mystery Crates but can be purchased on the map Fort and Toxicity.

Appearance

The Titan is a large gold walker mech equipped with an antenna at the top and a huge cannon mounted on its right side.

Damage Table

Base Damage Headshot Multiplier Kevlar Armor Multiplier Flak Armor Multiplier Lazarus Armor Multiplier Heavy Armor Multiplier Light Armor Multiplier Aerial Armor Multiplier Building Multiplier MCT Multiplier
100 x5 x1 x0.5 x1 x0.8 x0.8 x0.8 x1.32 x5.28

Full damage will be inflicted only if the target body is struck completely by the shell.

Higher Veterancy ranks will increase the base damage by a specified multiplier.

Function

The Titan is a generic armored assault walker. It boasts a huge cannon that is stronger than the ones mounted on Medium Tanks.

Strategy

Usage

Considering the rarity of "Tiberian Sun" vehicles, it is likely that each team only possesses one at time, so they should carefully protect it since they are usually better counterparts of the "Tiberium Dawn" vehicles.

The Titan keeps the versatility that Medium Tanks had. They can be employed either to attack or defend. A Titan will survive one-on-one head on combat with most ground vehicles, except against a Mammoth Tank or a nearby Flame Tank.

The Titan has more line of sight than most vehicles due to its tall chassis; this will allow the driver to spot opposition earlier while also having the benefit of increased firing range. Also, its cannon fire has a larger area of effect than Medium Tanks, therefore making them more effective against infantry as well.

Note that the Titan's walker chassis gives less cover to Engineers repairing it than a Medium Tank would.

Counter

Anything that counters Medium Tanks will work on Titans. A group of anti-tank infantries can take on the Titan as long as the repairs aren't heavy. Consider employing snipers to assassinate Engineers; snipers might be able to snipe them between the two legs of the Titan.

External Links