Personal Ion Cannon: Difference between revisions

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Note that Personal Ion Cannon leaves a highly visible trace after firing; therefore switching locations often is advised.
Note that Personal Ion Cannon leaves a highly visible trace after firing; therefore switching locations often is advised.
== Gallery ==
<gallery>
Ren2007_PIC_Render.jpg|UT3 render
</gallery>


== See also ==
== See also ==

Revision as of 13:17, 1 October 2020

Personal Ion Cannon
Weapon
Carried by Global Defense Initiative Sydney
Type Primary weapon
Damage type Energetic - Ion beam
Projectile speed 50000
Range 5600
Scope lens Single zoom level
Rate of fire 4
Magazine 44 (Recruit)
52 (Veteran)
75 (Elite)
102 (Heroic)
Miscellaneous
Internal name Rx_Weapon_PersonalIonCannon

The Merlin Personal Ion Cannon is Sydney's main weapon.

Appearance

The Personal Ion Cannon is a futuristic-looking rifle that has energy storage sections which can be seen on the sides of the weapon. It also has a scope on the top and a power switch on the side. Clips are made of battery boxes that are loaded into the bottom part of the weapon.

Damage table

Base Damage Headshot Multiplier Kevlar Armor Multiplier Flak Armor Multiplier Lazarus Armor Multiplier Heavy Armor Multiplier Light Armor Multiplier Aerial Armor Multiplier Building Multiplier MCT Multiplier
200 x5 x0.90 x0.90 x0.90 x0.428 x0.5 x0.5 x0.4 x2.4

Full damage will be inflicted only if the target body is struck completely by the ion blast.

Higher Veterancy ranks will increase the base damage by a specified multiplier.

Function

The Personal Ion Cannon fires devastating ion beams. It does high damage against everything, and it is able to kill infantries in one hit with a headshot, akin to sniper rifles. However, shorter range, rate of fire, and longer reloading times make the Personal Ion Cannon not effective as Sniper Rifles or Ramjet Rifles when it comes to infantry. Still, a skilled wielder is able to deal with both infantry and vehicles at once.

Note that Personal Ion Cannon leaves a highly visible trace after firing; therefore switching locations often is advised.

Gallery

See also