Carbine

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Carbine
Weapon
Carried by Global Defense Initiative Gunner
Global Defense Initiative Havoc
Brotherhood of Nod Sakura
Type Side weapon
Damage type Bullet rounds
Range 3200
Scope lens Single zoom level
Rate of fire 0.11
Magazine Infinite
Miscellaneous
Internal name Rx_Weapon_Carbine
Rx_Weapon_Carbine_Silencer

The Raptor Carbine is the side weapon for both the Global Defense Initiative and the Brotherhood of Nod's Advanced Snipers and for Gunner.

Appearance

The Carbine is a compact bullpup rifle with a forward grip under the barrel, and a reflex sight on the top. Magazines are loaded into the magazine well of the weapon, located behind the rear pistol grip.

Damage table

Base Damage Headshot Multiplier Kevlar Armor Multiplier Flak Armor Multiplier Lazarus Armor Multiplier Heavy Armor Multiplier Light Armor Multiplier Aerial Armor Multiplier Building Multiplier MCT Multiplier
12 x2.5 x0.7 x1.3 x1 x0.08 x0.2333331 x0.35 x0.0035 x0.525

Full damage will be inflicted only if the target body is struck completely by the bullet. Higher veterancy ranks will increase the base damage by a specified multiplier.

Function

The Carbine fires a short burst of bullets. It is stronger than the Machine Pistol/Silenced Machine Pistol, possessing more damage but less range. Due to their small magazines, Carbines are not efficient at "spraying and praying", but they come handy against weakened opponent infantries when only one or two hits are needed to finish them, especially when there is no time or it takes too long to reload the primary weapon. It does negligible damage to vehicles with heavy armor and buildings, and very little damage to vehicles with light armor.

Trivia

  • Sakura, the Brotherhood of Nod's Advanced Sniper, uses a silenced carbine. Other than its reduced volume level when firing and the silencer on the end of the barrel, it is identical to the regular carbine.

See also