Flamethrower: Difference between revisions
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|data4 = Explosive - Flames | |data4 = Explosive - Flames | ||
|label5 = Projectile Speed | |label5 = Projectile Speed | ||
|data5 = | |data5 = 2000 | ||
|label6 = Range | |label6 = Range | ||
|data6 = | |data6 = 1200 | ||
|label7 = Scope Lens | |label7 = Scope Lens | ||
|data7 = N/A | |data7 = N/A | ||
|label8 = Rate of Fire | |label8 = Rate of Fire | ||
|data8 = | |data8 = 0.1 | ||
|label9 = Clip | |label9 = Clip | ||
|data9 = | |data9 = | ||
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==Appearance== | ==Appearance== | ||
The Flamethrower has a barrel where flames are released and a large handle on top to carry it when not employed. Clips are made of gas canisters that fuel the flames, and they are inserted below the weapon. | The Flamethrower has a barrel where flames are released and a large handle on top to carry it when not employed. Clips are made of gas canisters that fuel the flames, and they are inserted below the weapon. | ||
==Damage Table== | |||
{| class="wikitable" | |||
|- | |||
! Base Damage !! Headshot Multiplier !! Kevlar Armor Multiplier !! Flak Armor Multiplier !! Lazarus Armor Multiplier !! Heavy Armor Multiplier !! Light Armor Multiplier !! Aerial Armor Multiplier !! Building Multiplier !! MCT Multiplier | |||
|- | |||
| 10 || x1.25 || x0.9 || x0.9 || x0.9 || x0.3 || x0.3 || x0.3 || x0.4 || x1.2 | |||
|- | |||
|} | |||
Full damage will be inflicted only if the target body is struck completely by the flame. | |||
Higher [[Veterancy]] ranks will increase the base damage by a specified multiplier. | |||
==Function== | ==Function== | ||
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Flames will also obfuscate the view, especially when there are multiple Flamethrowers firing: this could be both beneficial or hampering, depending on the situation. | Flames will also obfuscate the view, especially when there are multiple Flamethrowers firing: this could be both beneficial or hampering, depending on the situation. | ||
==External Links== | |||
{{Template:Weapon_Navbox}} |
Revision as of 01:13, 15 September 2016
Flamethrower | |
---|---|
File:Flamethrower.jpg | |
Carried by | Flame Trooper |
Type | Primary Weapon |
Damage Type | Explosive - Flames |
Projectile Speed | 2000 |
Range | 1200 |
Scope Lens | N/A |
Rate of Fire | 0.1 |
Clip |
|
Magazine |
|
The Han Industries FG13 Dragonfly Flamethrower is the main weapon for the Brotherhood of Nod's Flame Troopers.
Appearance
The Flamethrower has a barrel where flames are released and a large handle on top to carry it when not employed. Clips are made of gas canisters that fuel the flames, and they are inserted below the weapon.
Damage Table
Base Damage | Headshot Multiplier | Kevlar Armor Multiplier | Flak Armor Multiplier | Lazarus Armor Multiplier | Heavy Armor Multiplier | Light Armor Multiplier | Aerial Armor Multiplier | Building Multiplier | MCT Multiplier |
---|---|---|---|---|---|---|---|---|---|
10 | x1.25 | x0.9 | x0.9 | x0.9 | x0.3 | x0.3 | x0.3 | x0.4 | x1.2 |
Full damage will be inflicted only if the target body is struck completely by the flame.
Higher Veterancy ranks will increase the base damage by a specified multiplier.
Function
The Flamethrower fires a stream of flames. It is considered one of the best weapons among the basic infantry classes, since it can damage everything to a decent degree, has ample clips that can be "sprayed and prayed" over, and it can be devastating against buildings en masse. Its only drawback is its extremely short range, requiring the wielder to close towards their opponents.
Flames will also obfuscate the view, especially when there are multiple Flamethrowers firing: this could be both beneficial or hampering, depending on the situation.