Frag Grenade: Difference between revisions
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! Base Damage !! Headshot Multiplier !! Kevlar Armor Multiplier !! Flak Armor Multiplier !! Lazarus Armor Multiplier !! Heavy Armor Multiplier !! Light Armor Multiplier !! Aerial Armor Multiplier !! Building Multiplier !! MCT Multiplier | ! Base Damage !! Headshot Multiplier !! Kevlar Armor Multiplier !! Flak Armor Multiplier !! Lazarus Armor Multiplier !! Heavy Armor Multiplier !! Light Armor Multiplier !! Aerial Armor Multiplier !! Building Multiplier !! MCT Multiplier | ||
|- | |- | ||
| 125 || x5 || x1 || | | 125 || x5 || x1 || x0.5 || x1 || x0.15 || x0.15 || x0.15 || x0 || x0 | ||
|- | |- | ||
|} | |} |
Revision as of 01:29, 12 August 2017
Frag Grenade | |
---|---|
File:FragGrenade.jpg | |
Carried by | McFarland |
Type | Grenade |
Function | Anti-infantry |
Projectile Speed | 1500 |
Range | 2800 |
Recharge | 25 seconds |
Clip | 1 |
Magazine | Infinite |
The Frag Grenade can be employed to damage infantry.
Appearance
The Frag Grenade is a oval grenade with a pin on the top.
Damage Table
Base Damage | Headshot Multiplier | Kevlar Armor Multiplier | Flak Armor Multiplier | Lazarus Armor Multiplier | Heavy Armor Multiplier | Light Armor Multiplier | Aerial Armor Multiplier | Building Multiplier | MCT Multiplier |
---|---|---|---|---|---|---|---|---|---|
125 | x5 | x1 | x0.5 | x1 | x0.15 | x0.15 | x0.15 | x0 | x0 |
Full damage will be inflicted only if the target body is struck completely by the grenade explosion.
Function
The Frag Grenade explodes on contact with an enemy infantry or shortly after being thrown. Inflicting full damage with it is nigh impossible unless a player manages to lob the grenade onto an infantry. Mainly used to soften up Kevlar armor before switching to the primary weapon. It can be also thrown into an infantry path and wait for an enemy passing by when the grenade explodes. Does little damage against Vehicles, and no damage on Buildings.