Chemical Thrower: Difference between revisions

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! Base Damage !! Headshot Multiplier !! Kevlar Armor Multiplier !! Flak Armor Multiplier !! Lazarus Armor Multiplier !! Heavy Armor Multiplier !! Light Armor Multiplier !! Aerial Armor Multiplier !! Building Multiplier !! MCT Multiplier
! Base Damage !! Headshot Multiplier !! Kevlar Armor Multiplier !! Flak Armor Multiplier !! Lazarus Armor Multiplier !! Heavy Armor Multiplier !! Light Armor Multiplier !! Aerial Armor Multiplier !! Building Multiplier !! MCT Multiplier
|-
|-
| 12 || x1.3 || x0.9 || x0.9 || x0.9 || x0.335 (x0.25 on [[Harvester]]) || x0.35 || x0.35 || x0.5 || x1.2
| 12 || x1.3 || x0.9 || x0.9 || x0.9 || x0.25 || x0.35 || x0.35 || x0.5 || x1.2
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Revision as of 19:36, 21 September 2016

Chemical Thrower
File:ChemicalThrower.jpg
Carried by Chemical Trooper
Type Primary Weapon
Damage Type Toxic - Tiberium
Projectile Speed 2000
Range 1500
Scope Lens N/A
Rate of Fire 0.1
Clip
  • 50 (Recruit)
  • 60 (Veteran)
  • 70 (Elite)
  • 80 (Heroic)
Magazine
  • 950 (Recruit)
  • 1260 (Veteran)
  • 1610 (Elite)
  • 2000 (Heroic)

The V2 Venom Chemical Thrower is the main weapon for the Brotherhood of Nod's Chemical Troopers.

Appearance

The Chemical Thrower has a double barrel where liquid Tiberium is released and a large handle on top to carry it when not employed. Clips are made of triple liquid Tiberium canisters that fuel the weapon, and they are inserted below the weapon.

Damage Table

Base Damage Headshot Multiplier Kevlar Armor Multiplier Flak Armor Multiplier Lazarus Armor Multiplier Heavy Armor Multiplier Light Armor Multiplier Aerial Armor Multiplier Building Multiplier MCT Multiplier
12 x1.3 x0.9 x0.9 x0.9 x0.25 x0.35 x0.35 x0.5 x1.2

Full damage will be inflicted only if the target body is struck completely by the Tiberium.

Higher Veterancy ranks will increase the base damage by a specified multiplier.

Function

The Chemical Thrower fires a stream of liquid Tiberium. It is considered an improved version of the Flamethrower, having higher damage output, and retaining the ability to damage everything to a decent degree, having more clips that can be "sprayed and prayed" over, and still being devastating against buildings en masse just like the former. Same with the Flamethrower, its only drawback is its extremely short range, requiring the wielder to close towards their opponents.

The Chemical Thrower has also the most amount of ammunition among all weapons, possessing 1000 rounds before running dry.

Tiberium will intoxicate infantries for periodical damage and bypass any kind of armor reduction.

External Links