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{{Infobox
{{Infobox infantry
|abovestyle = color:#750000
|theme        =  
|above = Soldier
|name        = Soldier
|image = [[File:GDISoldier.png|310px|alt=Soldier]]
|icon        =
|label2 = Faction
|image       = GDISoldier.png
|data2 = Both
|imgsize      = 300px
|label3 = Function
|imgdesc      =  
|data3 = Anti-Personnel Infantry
 
|label4 = Health
<!-- General characteristics -->
|data4 = 100
|faction      = {{Faction|GDI}}<br />{{Faction|Nod}}
|label5 = Armor
|role        = Anti-personnel infantry
|data5 =
|health      = 100
*100 (Recruit)
|armor        = {{Unbulleted list
*125 (Veteran)
|100 (Recruit)
*150 (Elite)
|125 (Veteran)
*175 (Heroic)
|150 (Elite)
|label6 = Armor Type
|175 (Heroic)
|data6 = Kevlar
|label7 = Primary Weapon
|data7 = [[Automatic Rifle]]
|label8 = Sidearm
|data8 = [[Pistol]]
|label9 = Speed
|data9 = 100
|label10 = Explosives
|data10 = [[Timed C4]] x1
|label11 = Cost
|data11 = $0
}}
}}
|armor_type  = Kevlar
|speed        = 100
|cost        = $0
<!-- Equipment -->
|weapon      = [[Automatic Rifle]]
|sidearm      = [[Pistol]]
|explosive    = [[Timed C4]] x1
|grenade      =


The Soldier is the most basic [[Infantry]] of the [[Global Defense Initiative]] and the [[Brotherhood of Nod]].
<!-- Miscellaneous -->
[[Category:GDI Infantry]]
|internalname = Rx_FamilyInfo_GDI_Soldier<br />Rx_FamilyInfo_Nod_Soldier
[[Category:Nod Infantry]]
|jargon      =
[[Category:Infantry]]
}}
The '''Soldier''' is the basic [[infantry]] of the [[Global Defense Initiative]] and the [[Brotherhood of Nod]].


==Appearance==
== Appearance ==
===GDI===
=== GDI ===
GDI Soldiers wear military suits, along with armor plates covering the torso, kneepads, and a helmet paired with orange goggles. They carry several small bags and a radio communication device on the back.
GDI Soldiers wear military fatigues, along with armor plates covering the torso, kneepads, and a helmet paired with orange goggles. They carry several small bags and a radio communication device on the back.


===Nod===
=== Nod ===
Nod Soldiers wear black colored military suits, along with a tactical vest covering both torso and legs, and a helmet paired with a gas mask with red googles. They carry a small bag and a radio communication device on the back.
Nod Soldiers wear black colored military fatigues, along with a tactical vest covering both torso and legs, and a helmet paired with a gas mask with red goggles. They carry a small bag and a radio communication device on the back.


==Function==
== Function ==
The Soldier is a very basic infantry that players will start with. It doesn't cost anything to get the Soldier class. The class is equipped with an anti-infantry [[Automatic Rifle]] that is able to dish mediocre damage to most infantries and nearly no damage against vehicle and buildings. It's also equipped with a backup [[Silenced Pistol]] and a [[Timed C4]] for armors and buildings destruction.
The Soldier is a very basic infantry that players will start with. It doesn't cost anything to get the Soldier class. The class is equipped with an anti-infantry [[Automatic Rifle]] that is able to dish mediocre damage to most infantries and nearly no damage against vehicle and buildings. It's also equipped with a backup [[Silenced Pistol]] and a [[Timed C4]] for armors and buildings destruction.


==Strategy==
== Strategy ==
===Usage===
=== Usage ===
Soldier is a very weak form of infantry, usually dying faster than other classes. However, the high amount of bullets and low recoil of the Automatic Rifle means that you can generally 'spray and pray' the weapon. However, it is best to always aim the head for much higher damage.  
Soldier is a very weak form of infantry, usually dying faster than other classes. However, the high amount of bullets and low recoil of the Automatic Rifle means that you can generally 'spray and pray' the weapon. However, it is best to always aim for the head for much higher damage.  


An agile soldier can cause problems to snipers in close range, able to dish enough damage for the snipers to run back, and in some rare cases, manage to kill them. This will not be the case for [[Havoc]] and [[Sakura]] since they have a more damaging automatic [[Carbine]].
An agile soldier can cause problems to snipers in close range, able to dish enough damage for the snipers to run back, and in some rare cases, manage to kill them. This will not be the case for [[Havoc]] and [[Sakura]] since they have a more damaging automatic [[Carbine]].


The no-cost of Soldier also makes it a nice scout in the field versatile enough to fight back any oppositions long enough to give intelligence of the enemy faction's current tactics/positions.
The lack of cost of the Soldier also makes it a nice scout in the field, it is versatile enough to fight back any opponents long enough to give intelligence of the enemy faction's current tactics/positions.


===Counters===
=== Counters ===
Soldier is weak with a weak weapon. You can kill him with generally any weapon you have. They should not be ignored, but they're on low priority unless they're carrying beacon/airstrike, close to the Master Control Terminal or are about to plant [[Timed C4]] on vehicle.
Soldier is weak with a weak weapon. You can kill him with generally any weapon you have. They should not be ignored, but they're on low priority unless they're carrying beacon/airstrike, close to the Master Control Terminal or are about to plant [[Timed C4]] on vehicle.


As an [[Engineer]] however, you might run into trouble with Soldiers.
As an [[Engineer]] however, you might run into trouble with Soldiers.
==External Links==
 
{{Template:Infantry_Navbox}}
== See also ==
* {{CnCWiki|GDI_soldier_(Renegade)|GDI Soldier}}
* {{CnCWiki|Nod_soldier_(Renegade)|Nod Soldier}}
{{Infantry}}
[[Category:GDI infantry]]
[[Category:Nod infantry]]
[[Category:Kevlar infantry]]

Latest revision as of 19:54, 7 September 2020

Soldier
GDISoldier.png
Infantry
Faction Global Defense Initiative Global Defense Initiative
Brotherhood of Nod Brotherhood of Nod
Role Anti-personnel infantry
Health 100
Armor 100 (Recruit)
125 (Veteran)
150 (Elite)
175 (Heroic)
Armor type Kevlar
Speed 100
Cost $0
Loadout
Primary weapon Automatic Rifle
Sidearm Pistol
Explosives Timed C4 x1
Miscellaneous
Internal name Rx_FamilyInfo_GDI_Soldier
Rx_FamilyInfo_Nod_Soldier

The Soldier is the basic infantry of the Global Defense Initiative and the Brotherhood of Nod.

Appearance

GDI

GDI Soldiers wear military fatigues, along with armor plates covering the torso, kneepads, and a helmet paired with orange goggles. They carry several small bags and a radio communication device on the back.

Nod

Nod Soldiers wear black colored military fatigues, along with a tactical vest covering both torso and legs, and a helmet paired with a gas mask with red goggles. They carry a small bag and a radio communication device on the back.

Function

The Soldier is a very basic infantry that players will start with. It doesn't cost anything to get the Soldier class. The class is equipped with an anti-infantry Automatic Rifle that is able to dish mediocre damage to most infantries and nearly no damage against vehicle and buildings. It's also equipped with a backup Silenced Pistol and a Timed C4 for armors and buildings destruction.

Strategy

Usage

Soldier is a very weak form of infantry, usually dying faster than other classes. However, the high amount of bullets and low recoil of the Automatic Rifle means that you can generally 'spray and pray' the weapon. However, it is best to always aim for the head for much higher damage.

An agile soldier can cause problems to snipers in close range, able to dish enough damage for the snipers to run back, and in some rare cases, manage to kill them. This will not be the case for Havoc and Sakura since they have a more damaging automatic Carbine.

The lack of cost of the Soldier also makes it a nice scout in the field, it is versatile enough to fight back any opponents long enough to give intelligence of the enemy faction's current tactics/positions.

Counters

Soldier is weak with a weak weapon. You can kill him with generally any weapon you have. They should not be ignored, but they're on low priority unless they're carrying beacon/airstrike, close to the Master Control Terminal or are about to plant Timed C4 on vehicle.

As an Engineer however, you might run into trouble with Soldiers.

See also