Wolverine: Difference between revisions
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<!-- Primary armament --> | <!-- Primary armament --> | ||
|weapon = 2x Gatling Gun | |weapon = 2x Gatling Gun | ||
|damage = {{Damage | |||
|base = 16 | |||
|headshot = x2.5 | |||
|kevlar = x0.8 | |||
|flak = x1.4 | |||
|lazarus = x1.1 | |||
|heavy = x0.17 | |||
|light = x0.33 | |||
|aerial = x0.45 | |||
|building = x0.2 | |||
|mct = x0.8 | |||
}} | |||
|proj_type = Bullet rounds | |proj_type = Bullet rounds | ||
|proj_speed = 10000 | |proj_speed = 10000 | ||
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== Appearance == | == Appearance == | ||
The Wolverine is a small yellow walker mech. It is equipped with an antenna on the top and armed with with 2 Vulcan cannons mounted on each arm. | The Wolverine is a small yellow walker mech. It is equipped with an antenna on the top and armed with with 2 Vulcan cannons mounted on each arm. | ||
== Function == | == Function == |
Latest revision as of 19:53, 19 January 2021
Wolverine | |||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Vehicle | |||||||||||||||||||||
Faction | Global Defense Initiative | ||||||||||||||||||||
Role | Fast attack scout | ||||||||||||||||||||
Health |
350 (Recruit) 400 (Veteran) 450 (Elite) 500 (Heroic) | ||||||||||||||||||||
Armor type | Light | ||||||||||||||||||||
Seats | 1 | ||||||||||||||||||||
Cost | $500 | ||||||||||||||||||||
2x Gatling Gun | |||||||||||||||||||||
Damage |
| ||||||||||||||||||||
Projectile type | Bullet rounds | ||||||||||||||||||||
Projectile speed | 10000 | ||||||||||||||||||||
Range | 6000 | ||||||||||||||||||||
Rate of fire | 0.3 | ||||||||||||||||||||
Miscellaneous | |||||||||||||||||||||
Internal name | TS_Vehicle_Wolverine | ||||||||||||||||||||
Jargon | Wolv |
The Wolverine is a fast attack walker of the Global Defense Initiative from Command & Conquer: Tiberian Sun. It is considered as an improved version of the Humvee. It is mainly obtained through Mystery Crates but can be purchased on the maps Fort and Toxicity.
Appearance
The Wolverine is a small yellow walker mech. It is equipped with an antenna on the top and armed with with 2 Vulcan cannons mounted on each arm.
Function
The Wolverine, while not fast as the Humvee, makes up with its firepower from its twin Vulcan cannons, able to shred infantry and light armored vehicles with ease, while also damaging heavy armored vehicles to a certain degree. It is also equipped with heavy armor, allowing to withstand more punishment than the Humvee.
Strategy
Usage
Considering the rarity of "Tiberian Sun" vehicles, it is likely that each team only possesses one at time, so they should carefully protect it since they are usually better counterparts of the "Tiberian Dawn" vehicles.
The Wolverine is usually used as an effective infantry killer and laying suppressing fire to deter infantries passage.
Wolverines are meant for quick skirmishes, so they should retreat when facing an armored tank force. They can support other vehicles by shredding infantries that are harassing them, especially anti-tank infantries wearing flak Armor. Wolverines will fire both Vulcan cannons at once, aim both cannons at the target to maximize damage.
Note that the Wolverine has only one seat, so it cannot carry any passengers; in addition, it is walker shape gives less cover to Engineers repairing it than a Humvee would.
Counters
While not fast enough to ram infantries over, they will have a hard time facing the Wolverine and its Vulcan cannons in open areas, so it is best to find some cover in a place they cannot walk onto to avoid its guns. Even if the Wolverine is a heavy armored vehicle, it has a low amount of health. Tank shells, missiles, flamethrowers, and Tiberium based weapons will also make short work of it. Also, a successful Timed C4 explosion is all that it takes to destroy it.
Gallery
-
In-game
See also
- Wolverine on the Command & Conquer Wiki
- Buggy (Tiberian Sun), Nod counterpart