Wolverine: Difference between revisions

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=== Counters ===
=== Counters ===
While not fast enough to ram infantries over, they will have a hard time facing the Wolverine and its Vulcan cannons in open areas, so it is best to find some cover in a place they cannot walk onto to avoid its guns. Even if the Wolverine is a heavy armored vehicle, it has a low amount of health. Tank shells, missiles, flamethrowers, and [[Tiberium]] based weapons will also make short work of it. Also, a successful [[Timed C4]] explosion is all that it takes to destroy it.
While not fast enough to ram infantries over, they will have a hard time facing the Wolverine and its Vulcan cannons in open areas, so it is best to find some cover in a place they cannot walk onto to avoid its guns. Even if the Wolverine is a heavy armored vehicle, it has a low amount of health. Tank shells, missiles, flamethrowers, and [[Tiberium]] based weapons will also make short work of it. Also, a successful [[Timed C4]] explosion is all that it takes to destroy it.
==External Links==
{{Template:Vehicle_Navbox}}

Revision as of 17:38, 15 September 2016

Wolverine
Wolverine
Faction GDI
Function Vehicle
Health
  • 350 (Recruit)
  • 400 (Veteran)
  • 450 (Elite)
  • 500 (Heroic)
Armor Type Heavy
Armaments Vulcan Cannons
Seats 1
Cost N/A
Vulcan Cannon
Damage Type Bullet rounds
Projectile Speed 10000
Range 6000
Rate of Fire 0.3
Clip
  • 100 (Recruit)
  • 125 (Veteran)
  • 150 (Elite)
  • 200 (Heroic)

The Wolverine is a fast striking Vehicle of the Global Defense Initiative from Command & Conquer: Tiberian Sun. It is considered as an improved version of the Humvee. It can only be obtained through Mystery Crates.

Appearance

The Wolverine is a small yellow walker mech. It is equipped with an antenna on the top and armed with with 2 Vulcan cannons mounted on each arm.

Damage Table

Base Damage Headshot Multiplier Kevlar Armor Multiplier Flak Armor Multiplier Lazarus Armor Multiplier Heavy Armor Multiplier Light Armor Multiplier Aerial Armor Multiplier Building Multiplier MCT Multiplier
16 x2.5 x0.7 x1.3 x1 x0.17 x0.2 x0.45 x0.2 x0.8

Full damage will be inflicted only if the target body is struck completely by the bullet.

Higher Veterancy ranks will increase the base damage by a specified multiplier.

Function

The Wolverine, while not fast as the Humvee, makes up with its firepower from its twin Vulcan cannons, able to shred infantry and light armored vehicles with ease, while also damaging heavy armored vehicles to a certain degree. It is also equipped with heavy armor, allowing to withstand more punishment than the Humvee.

Strategy

Usage

Considering the rarity of "Tiberian Sun" vehicles, it is likely that each team only possesses one at time, so they should carefully protect it since they are usually better counterparts of the "Tiberium Dawn" vehicles.

The Wolverine is usually used as an effective infantry killer and laying suppressing fire to deter infantries passage.

Wolverines are meant for quick skirmishes, so they should retreat when facing an armored tank force. They can support other vehicles by shredding infantries that are harassing them, especially anti-tank infantries wearing flak Armor. Wolverines will fire both Vulcan cannons at once, aim both cannons at the target to maximize damage.

Note that the Wolverine has only one seat, so it cannot carry any passengers; in addition, it is walker shape gives less cover to Engineers repairing it than a Humvee would.

Counters

While not fast enough to ram infantries over, they will have a hard time facing the Wolverine and its Vulcan cannons in open areas, so it is best to find some cover in a place they cannot walk onto to avoid its guns. Even if the Wolverine is a heavy armored vehicle, it has a low amount of health. Tank shells, missiles, flamethrowers, and Tiberium based weapons will also make short work of it. Also, a successful Timed C4 explosion is all that it takes to destroy it.

External Links