Machine Pistol

From Totem Arts Wiki
Revision as of 18:15, 8 June 2019 by HIHIHI (talk | contribs) (→‎Appearance: Pedantry again, add that it can be useful to finish off MCTs.)
Jump to navigation Jump to search
Machine Pistol
File:MP.jpg
Carried by
Type Side Weapon
Damage Type Bullet rounds
Projectile Speed 9000
Range 3600
Scope Lens Single Zoom level
Rate of Fire 0.10
Clip
  • 30 (Recruit)
  • 35 (Veteran)
  • 40 (Elite)
  • 45 (Heroic)
Magazine Infinite

The Vervack Machine Pistol is the side weapon for both team's Rocket Soldiers and Snipers.

Appearance

The Machine Pistol is a slim pistol augmented with automatic components. A circle is added onto the iron sights of the two small pieces emitting faint green lights on the top. Magazines are loaded into the magazine well of the pistol, located in the grip.

Damage Table

Base Damage Headshot Multiplier Kevlar Armor Multiplier Flak Armor Multiplier Lazarus Armor Multiplier Heavy Armor Multiplier Light Armor Multiplier Aerial Armor Multiplier Building Multiplier MCT Multiplier
8 x3 x0.7 x1.3 x1 x0.08 x0.2333331 x0.35 x0.0035 x0.525

Full damage will be inflicted only if the target body is struck completely by the bullet.

Higher Veterancy ranks will increase the base damage by a specified multiplier.

Function

The Machine Pistol fires a short burst of low damaging bullets. Due to their small magazines, Machine Pistols are not efficient at "spraying and praying", but they come handy against weakened opponent infantries when only one or two hits are needed to finish them, especially when there is no time or it takes too long to reload the primary weapon. It does negligible damage to vehicles or buildings. It can be useful against master control terminals when they are nearly destroyed, though.

Stealth Black Hands carry a Silenced version of the Machine Pistol.

External Links