Game Controls: Difference between revisions

From Totem Arts Wiki
Jump to navigation Jump to search
Jarzey (talk | contribs)
No edit summary
RaiderAlpha (talk | contribs)
No edit summary
 
(11 intermediate revisions by 2 users not shown)
Line 1: Line 1:
A list of possible in-game controls are shown below. Most of the keyboard bindings may be changed by going into Menu >Settings >Imput, while others can only be changed with [[console]] or by altering the configuration files in the game folder.
A list of possible in-game controls are shown below. Most of the keyboard bindings may be changed by going into Menu >Settings >Imput, while others can be changed with [[console]] by typing ''setbind'' followed by a key and a command, or by altering the configuration files in the Renegade X> UDKGame> Config folder.


'''Character Controls'''
'''Character Controls'''
Line 9: Line 9:
*'''S/Down''': Move backward
*'''S/Down''': Move backward
*'''D''': Strafe right ([[Infantry]], aerial [[Vehicles]], and [[Hover Mobile Rocket Launcher System|HMRLS]])/ Turn vehicle right/ Turn vehicle wheels to the right (does not move without pressing forward or backward; only on wheeled [[Vehicles]])
*'''D''': Strafe right ([[Infantry]], aerial [[Vehicles]], and [[Hover Mobile Rocket Launcher System|HMRLS]])/ Turn vehicle right/ Turn vehicle wheels to the right (does not move without pressing forward or backward; only on wheeled [[Vehicles]])
*'''MouseMovement''' Turn view/ Turn vehicle turret
*'''MouseMovement''' Turn around/ Turn vehicle (aerial [[Vehicles]], and [[Hover Mobile Rocket Launcher System|HMRLS]])/ Turn vehicle turret
*'''Left''' Turn left/ Turn vehicle turret left
*'''Left''' Turn left ([[Infantry]], aerial [[Vehicles]], and [[Hover Mobile Rocket Launcher System|HMRLS]])/ Turn vehicle turret left
*'''Right''' Turn Right/ Turn vehicle turret right
*'''Right''' Turn Right ([[Infantry]], aerial [[Vehicles]], and [[Hover Mobile Rocket Launcher System|HMRLS]])/ Turn vehicle turret right
*'''Space''': Jump/ Deploy Parachute (only if falling from high altitudes)/ Ascend (on aerial [[Vehicles]])/ Burrow (on [[Tick Tank]])
*'''Space''': Jump/ Deploy Parachute (only if falling from high altitudes)/ Ascend (on aerial [[Vehicles]])/ Burrow (on [[Tick Tank]])
*'''C''': Duck (double tap to assume a permanent crouching position until the key is pressed again)/ Drift (on wheeled [[Vehicles]])/ Descend (on aerial [[Vehicles]])
*'''C''': Duck (double tap to assume a permanent crouching position until the key is pressed again)/ Drift (on wheeled [[Vehicles]])/ Descend (on aerial [[Vehicles]])
*'''LeftAlt''': Walk
*'''LeftAlt''': Walk
*'''Shift''': Sprint (consumes [[Infantry]]'s stamina, cannot sprint without it or while firing)/ Boost ([[Vehicles]] will move faster)
*'''Shift''': Sprint (consumes [[Infantry]]'s stamina, cannot sprint without it or while firing; double tap to keep sprinting until the key is pressed again or stamina runs out)/ Boost ([[Vehicles]] will move faster)
*'''LeftMouseButton''': Primary Fire
*'''LeftMouseButton''': Primary Fire
*'''RightMouseButton''': Secondary Fire (only applicable on [[weapons]] and [[Vehicles]] with alternate fire)
*'''RightMouseButton''': Secondary Fire (only applicable on [[weapons]] and [[Vehicles]] with alternate fire)
*'''X''': Toggle Fire-Mode (only applicable on weapons with such function)
*'''X''': Grenade/ Ability (switches current weapon to a grenade or other sub weapons)
*'''R''': Reload
*'''R''': Reload
*'''N''': Nightvision (only applicable on [[Sniper Rifle]]s and [[Ramjet Rifle]]s)
*'''N''': Nightvision (only applicable on [[Sniper Rifle]]s and [[Ramjet Rifle]]s)
Line 28: Line 28:
*'''4''': Switch to [[Remote C4]]/ [[Anti Tank Mine]]/ Switch to the passenger seat #4 ([[APC]]/[[Chinook]])
*'''4''': Switch to [[Remote C4]]/ [[Anti Tank Mine]]/ Switch to the passenger seat #4 ([[APC]]/[[Chinook]])
*'''5''': Switch to [[Proximity C4]]/ [[Weapons#Utility_Grenades|Utility grenades]]/ Switch to the passenger seat #5 ([[APC]]/[[Chinook]])
*'''5''': Switch to [[Proximity C4]]/ [[Weapons#Utility_Grenades|Utility grenades]]/ Switch to the passenger seat #5 ([[APC]]/[[Chinook]])
*'''6''': Switch to Purchasable Items ([[Superweapon Beacon]]s/[[Airstrike]]s/[[Repair Tool]]s)
*'''E''': Use (used to access [[Purchase Terminal]]s and to enter/exit [[Vehicles]])
*'''E''': Use (used to access [[Purchase Terminal]]s and to enter/exit [[Vehicles]])
*'''L''': Lock/Unlock a bound vehicle's driver seat (only you can drive it while it is locked); Hold L to bind/unbind a vehicle.
*'''L''': Lock/Unlock a bound vehicle's driver seat (only you can drive it while it is locked); Hold L to bind/unbind a vehicle.
Line 48: Line 49:
The default key bindings for controls related to communication are shown below.
The default key bindings for controls related to communication are shown below.


*'''Z''': Send a [[Radio_Commands#Voice_Taunts|Voice Taunt]]
*'''Ctrl''': Access first set of [[Radio Commands]]
*'''Ctrl''': Access first set of [[Radio Commands]]
*'''LeftAlt''': Access second set of [[Radio Commands]]
*'''LeftAlt''': Access second set of [[Radio Commands]]
Line 55: Line 58:
*'''F1''': Vote Yes towards a [[vote]]
*'''F1''': Vote Yes towards a [[vote]]
*'''F2''': Vote No towards a [[vote]]
*'''F2''': Vote No towards a [[vote]]
*'''Q''': [[Spotting]]
*'''N''': Selects "donate credits" options in [[Radio Commands]]
*'''Q''': [[Radio_Commands#Spotting|Spotting]]
*'''F3/T''': Access Global Chat
*'''F3/T''': Access Global Chat
*'''F4/Y''': Access Team Only Chat
*'''F4/Y''': Access Team Only Chat
Line 71: Line 75:
*'''K''': Toggle  Mini-Scoreboard (The one on the upper-right corner that shows players' [[points]]; if turned off, it only shows your score)
*'''K''': Toggle  Mini-Scoreboard (The one on the upper-right corner that shows players' [[points]]; if turned off, it only shows your score)
*'''J''': Team Info Box
*'''J''': Team Info Box
*'''M''': Display Overview Map (Shows all the map, along with allied [[Infantry]], [[Vehicles]], and [[Superweapon Beacon]]s)
*'''F7/F8''': Switches the screen view between different visual configurations
*'''F7/F8''': Switches the screen view between different visual configurations
*'''F11''': Toggle Windowed/Fullscreen
*'''F11''': Toggle Windowed/Fullscreen
Line 84: Line 89:
*'''Down''': Displays the next [[Console]] command you typed in the window(includes chat messages)
*'''Down''': Displays the next [[Console]] command you typed in the window(includes chat messages)
*'''F9''': Take a screenshot (they are saved inside Renegade X> UDKGame> Screenshots folder)
*'''F9''': Take a screenshot (they are saved inside Renegade X> UDKGame> Screenshots folder)
==External Links==
{{Renegade X}}
[[Category:Guides]]

Latest revision as of 13:37, 6 October 2020

A list of possible in-game controls are shown below. Most of the keyboard bindings may be changed by going into Menu >Settings >Imput, while others can be changed with console by typing setbind followed by a key and a command, or by altering the configuration files in the Renegade X> UDKGame> Config folder.

Character Controls

The default key bindings for controls related to the player character are shown below.

  • W/Up: Move forward
  • A: Strafe left (Infantry, aerial Vehicles, and HMRLS)/ Turn vehicle left/ Turn vehicle wheels to the left (does not move without pressing forward or backward; only on wheeled Vehicles)
  • S/Down: Move backward
  • D: Strafe right (Infantry, aerial Vehicles, and HMRLS)/ Turn vehicle right/ Turn vehicle wheels to the right (does not move without pressing forward or backward; only on wheeled Vehicles)
  • MouseMovement Turn around/ Turn vehicle (aerial Vehicles, and HMRLS)/ Turn vehicle turret
  • Left Turn left (Infantry, aerial Vehicles, and HMRLS)/ Turn vehicle turret left
  • Right Turn Right (Infantry, aerial Vehicles, and HMRLS)/ Turn vehicle turret right
  • Space: Jump/ Deploy Parachute (only if falling from high altitudes)/ Ascend (on aerial Vehicles)/ Burrow (on Tick Tank)
  • C: Duck (double tap to assume a permanent crouching position until the key is pressed again)/ Drift (on wheeled Vehicles)/ Descend (on aerial Vehicles)
  • LeftAlt: Walk
  • Shift: Sprint (consumes Infantry's stamina, cannot sprint without it or while firing; double tap to keep sprinting until the key is pressed again or stamina runs out)/ Boost (Vehicles will move faster)
  • LeftMouseButton: Primary Fire
  • RightMouseButton: Secondary Fire (only applicable on weapons and Vehicles with alternate fire)
  • X: Grenade/ Ability (switches current weapon to a grenade or other sub weapons)
  • R: Reload
  • N: Nightvision (only applicable on Sniper Rifles and Ramjet Rifles)
  • MouseScrollUp: Switch to the previous weapon
  • MouseScrollDown: Switch to the next weapon
  • 1: Switch to side-weapon/ Switch to the driver seat (Vehicles)
  • 2: Switch to primary weapon/ Switch to the passenger seat (most Vehicles/ man Chinook left gun)
  • 3: Switch to Timed C4/ Switch to the passenger seat #3 (APC/ man Chinook right gun)
  • 4: Switch to Remote C4/ Anti Tank Mine/ Switch to the passenger seat #4 (APC/Chinook)
  • 5: Switch to Proximity C4/ Utility grenades/ Switch to the passenger seat #5 (APC/Chinook)
  • 6: Switch to Purchasable Items (Superweapon Beacons/Airstrikes/Repair Tools)
  • E: Use (used to access Purchase Terminals and to enter/exit Vehicles)
  • L: Lock/Unlock a bound vehicle's driver seat (only you can drive it while it is locked); Hold L to bind/unbind a vehicle.

Purchase Screen Controls

The default key bindings for controls related to the screen of Purchase Terminals are shown below.

  • 1-9: Selects an option in the purchase screen
  • C: Selects "Characters" in the purchase screen
  • V: Selects "Vehicles" option in the purchase screen
  • O: Selects "Items" options in the purchase screen
  • R: Selects "Refill" option in the purchase screen
  • Enter: Confirm selection in the purchase screen
  • Escape: Exits the purchase screen
  • Backspace: Goes back toward previous options in the purchase screen

Communication Controls

The default key bindings for controls related to communication are shown below.


UI and Visual Controls

The default key bindings for controls related to the UI and visual settings are shown below.

  • F: Switch to first/third person view
  • V: Show Teamstatus (shows the current location of the teammates, their credits, and if they are Engineers or Advanced Engineers. Also shows the health value of each team's Harvester)
  • O: Toggles Objective Window (displays information about the team; only applicable in servers with the Commander Mod)
  • Tab: Access Scoreboard screen (Shows current Buildings status, and information about every player in the game)
  • K: Toggle Mini-Scoreboard (The one on the upper-right corner that shows players' points; if turned off, it only shows your score)
  • J: Team Info Box
  • M: Display Overview Map (Shows all the map, along with allied Infantry, Vehicles, and Superweapon Beacons)
  • F7/F8: Switches the screen view between different visual configurations
  • F11: Toggle Windowed/Fullscreen

Other Controls

The default key bindings for miscellaneous controls are shown below.

  • Escape: Access Menu (Pauses the game in Skirmish mode)
  • ~: Access Console
  • Enter: Confirm selection/Execute Console command
  • Up: Displays the previous Console command you typed in the window(includes chat messages)
  • Down: Displays the next Console command you typed in the window(includes chat messages)
  • F9: Take a screenshot (they are saved inside Renegade X> UDKGame> Screenshots folder)

External Links