Guard Tower: Difference between revisions

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===Counters===
===Counters===
They are a smart target in leau of a building under repair. Destroying them early, opens the base up to foot infantry, as they are much more threatening to infantry than the [[Turret]]. One tip, is to step out just enough for it to try to attack, so it wastes the magazine and allows you time to run between cover while it reloads.
They are a smart target in leau of a building under repair. Destroying them early, opens the base up to foot infantry, as they are much more threatening to infantry than the [[Turret]]. One tip, is to step out just enough for it to try to attack, so it wastes the magazine and allows you time to run between cover while it reloads.
==External Links==
{{Template:Building_Navbox}}

Revision as of 16:49, 14 September 2016

Guard Tower
Guard Tower
Faction GDI
Function Automated Defense
Damage 12
Rate of Fire 0.08 Seconds
Magazine Size 60
Reload 3 seconds
Health 1000

The Guard Tower is a low-level defense structure belonging to the Global Defense Initiative.

Appearance

The Guard Tower is composed by a machine gun mounted below the roof of a watchtower.

Function

Guard Towers contribute significantly to base defenses, and have lower health and no interior or Master Control Terminal.

The Guard Tower automatically attacks nearby tanks and infantry with bursts of gunfire. It is more effective on infantry than vehicles. The Guard Tower does not deactivate upon destruction of the Power Plant.

Strategy

Counters

They are a smart target in leau of a building under repair. Destroying them early, opens the base up to foot infantry, as they are much more threatening to infantry than the Turret. One tip, is to step out just enough for it to try to attack, so it wastes the magazine and allows you time to run between cover while it reloads.

External Links