Guard Tower: Difference between revisions

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{{Infobox
{{Infobox building
|abovestyle = color:#750000
|name        = Guard Tower
|above = Guard Tower
|icon        = RenX_WeaponIcon_Guard_Tower.png
|image = [[File:X.jpg|210px|alt=Guard Tower]]
|image       = DEF_GuardTower.png
|label2 = Faction
|imgsize      = 300px
|data2 = GDI
|imgdesc      =  
|label3 = Function
 
|data3 = Automated Defense
<!-- General characteristics -->
|label4 = Damage
|faction      = {{Faction|GDI}}
|data4 = 12
|role        = Automated defense
|label5 = Rate of Fire
|health      = 1000
|data5 = 0.08 Seconds
|is_defense  = 1
|label6 = Magazine Size
 
|data6 = 60
<!-- Primary armament -->
|label7 = Reload
|weapon      = Machine Gun
|data7 = 3
|damage      = {{Damage
|label8 = Health
|base    = 12
|data8 = 1000
|headshot = x2.5
|kevlar  = x0.7
|flak    = x1.3
|lazarus  = x1
|heavy    = x0.1
|light    = x0.2
|aerial  = x0.33
|building = x0.1
|mct      = x0.4
}}
|proj_type    = Bullet rounds
|proj_speed  = 14000
|range        = 7000
|rof          = 0.08
|clip        = 60
 
<!-- Miscellaneous -->
|internalname = Rx_Defence_GuardTower
|jargon      = GT
}}
}}
The '''Guard Tower''' is a low-level defense structure used by the [[Global Defense Initiative]].


The Guard Tower is a low-level defense structure belonging to the [[Global Defense Initiative]]. It does not deactivate upon destruction of the [[Power Plant]]. It automatically attacks nearby tanks and infantry with bursts of gunfire. It is more effective on infantry than vehicles.
==Function==
Guard Towers contribute significantly to base defenses, and have lower health and no interior or [[Master Control Terminal]].
 
The Guard Tower automatically attacks nearby tanks and infantry with bursts of gunfire. It is more effective on infantry than vehicles. The Guard Tower does not deactivate upon destruction of the [[Power Plant]].


==Strategy==
==Strategy==
Guard Towers contribute significantly to base defenses, and have lower health and no interior or [[Master Control Terminal]]. They are a smart target in leau of a building under repair. Destroying them early, opens the base up to foot infantry, as they are much more threatening to infantry than the Turret. One tip, is to step out just enough for it to try to attack, so it wastes the magazine and allows you time to run between cover while it reloads.
===Counters===
They are a smart target in leau of a building under repair. Destroying them early, opens the base up to foot infantry, as they are much more threatening to infantry than the [[Turret]]. One tip, is to step out just enough for it to try to attack, so it wastes the magazine and allows you time to run between cover while it reloads.
 
==See also==
* {{CnCWiki|Guard_tower|Guard Tower}}
* [[Turret]], Nod anti-armor counterpart
{{Buildings}}
[[Category:GDI buildings]]
[[Category:Defense buildings]]

Latest revision as of 12:57, 30 January 2021

Guard Tower
Defense
Faction Global Defense Initiative Global Defense Initiative
Role Automated defense
Health 1000
Machine Gun
Damage
Base Damage12
Headshotx2.5
Kevlar Armorx0.7
Flak Armorx1.3
Lazarus Armorx1
Heavy Armorx0.1
Light Armorx0.2
Aerial Armorx0.33
Buildingx0.1
MCTx0.4
Projectile type Bullet rounds
Projectile speed 14000
Range 7000
Rate of fire 0.08
Clip size 60
Miscellaneous
Internal name Rx_Defence_GuardTower
Jargon GT

The Guard Tower is a low-level defense structure used by the Global Defense Initiative.

Function

Guard Towers contribute significantly to base defenses, and have lower health and no interior or Master Control Terminal.

The Guard Tower automatically attacks nearby tanks and infantry with bursts of gunfire. It is more effective on infantry than vehicles. The Guard Tower does not deactivate upon destruction of the Power Plant.

Strategy

Counters

They are a smart target in leau of a building under repair. Destroying them early, opens the base up to foot infantry, as they are much more threatening to infantry than the Turret. One tip, is to step out just enough for it to try to attack, so it wastes the magazine and allows you time to run between cover while it reloads.

See also