Tiberium Silo: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 26: | Line 26: | ||
* The Tiberium Silo can be enabled or disabled for game victory in the map editor. If it is enabled as a victory condition, it will be shown in the HUD alongside the other buildings. | * The Tiberium Silo can be enabled or disabled for game victory in the map editor. If it is enabled as a victory condition, it will be shown in the HUD alongside the other buildings. | ||
==See also== | |||
* {{CnCWiki|Tiberium_silo_(Tiberian_Dawn)|Tiberium Silo}} | |||
{{Buildings}} | {{Buildings}} | ||
[[Category:GDI buildings]] | [[Category:GDI buildings]] | ||
[[Category:Nod buildings]] | [[Category:Nod buildings]] | ||
[[Category:Main buildings]] | [[Category:Main buildings]] |
Revision as of 22:37, 12 February 2021
Tiberium Silo | |
---|---|
Building | |
Faction |
Global Defense Initiative Brotherhood of Nod |
Role | Economic income |
Health | 4800 |
Miscellaneous | |
Internal name | Rx_Building_TeamSilo |
Jargon | Silo |
The Tiberium Silo is a secondary Tiberium storage building providing economic income for the Global Defense Initiative and the Brotherhood of Nod.
Appearance
The Tiberium Silo is formed by a dome-shaped Tiberium storage, interconnected to the main section via several pipes. The main section is a platform above ground floor with two smokestacks.
Function
The Tiberium Silo stores additional Tiberium produced at the Tiberium Refinery. This provides a secondary source of income for both the Global Defense Initiative, and the Brotherhood of Nod, resulting in a steady 1 Credit per second credit increase for every player. It is also useful as a backup source of income if your Tiberium Refinery is destroyed.
Trivia
- The Tiberium Silo can be enabled or disabled for game victory in the map editor. If it is enabled as a victory condition, it will be shown in the HUD alongside the other buildings.