Pistol: Difference between revisions
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{{Infobox | {{Infobox weapon | ||
| | |name = Pistol | ||
| | |icon = RenX_WeaponIcon_Pistol.png | ||
| | |image = | ||
| | |imgsize = | ||
|imgdesc = | |||
<!-- General characteristics --> | |||
|carried_by = {{Flag|GDI}}{{Flag|Nod}} [[Soldier]]<br />{{Flag|GDI}}{{Flag|Nod}} [[Shotgunner]]<br />{{Flag|GDI}}{{Flag|Nod}} [[Marksman]]<br />{{Flag|GDI}}{{Flag|Nod}} [[Grenadier]]<br />{{Flag|GDI}}{{Flag|Nod}} [[Officer]]<br />{{Flag|Nod}} [[Flame Trooper]]<br />{{Flag|GDI}} [[McFarland]]<br />{{Flag|Nod}} [[Chemical Trooper]] | |||
|type = Side weapon | |||
|damage_type = Bullet rounds | |||
|proj_speed = | |||
|range = 2500 | |||
| | |scope_lens = Single zoom level | ||
|rof = 0.15 | |||
|clip = {{Unbulleted list | |||
| | |12 (Recruit) | ||
| | |13 (Veteran) | ||
| | |14 (Elite) | ||
| | |16 (Heroic) | ||
| | |||
| | |||
| | |||
}} | }} | ||
|magazine = Infinite | |||
The Vervack Pistol is the side [[ | <!-- Miscellaneous --> | ||
|internalname = Rx_Weapon_Pistol_UnSILENCED | |||
|jargon = | |||
}} | |||
The '''Vervack Pistol''' is the side [[weapon]] for most of the [[Global Defense Initiative]] and the [[Brotherhood of Nod]]'s lowest tier infantries. | |||
==Appearance== | == Appearance == | ||
The Pistol is a regular-size semi-automatic pistol. The iron sights consists of two small pieces emitting faint green lights on the top. Magazines are loaded into the magazine well of the pistol, located in the grip. | The Pistol is a regular-size semi-automatic pistol. The iron sights consists of two small pieces emitting faint green lights on the top. Magazines are loaded into the magazine well of the pistol, located in the grip. | ||
==Damage | == Damage table == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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Higher [[Veterancy]] ranks will increase the base damage by a specified multiplier. | Higher [[Veterancy]] ranks will increase the base damage by a specified multiplier. | ||
==Function== | == Function == | ||
The Pistol fires low damaging bullets. Technically, it is one of weakest weapons in the game. However, a skilled wielder can outperform an [[Automatic Rifle]] by scoring headshots with it. Best used to finish weakened opponent infantries, especially when there is no time to reload the primary weapon. It does negligible damage to vehicles and buildings. | The Pistol fires low damaging bullets. Technically, it is one of weakest weapons in the game. However, a skilled wielder can outperform an [[Automatic Rifle]] by scoring headshots with it. Best used to finish weakened opponent infantries, especially when there is no time to reload the primary weapon. It does negligible damage to vehicles and buildings. | ||
Revision as of 19:26, 11 September 2020
Pistol | |
---|---|
Weapon | |
Carried by |
Soldier Shotgunner Marksman Grenadier Officer Flame Trooper McFarland Chemical Trooper |
Type | Side weapon |
Damage type | Bullet rounds |
Range | 2500 |
Scope lens | Single zoom level |
Rate of fire | 0.15 |
Magazine | Infinite |
Miscellaneous | |
Internal name | Rx_Weapon_Pistol_UnSILENCED |
The Vervack Pistol is the side weapon for most of the Global Defense Initiative and the Brotherhood of Nod's lowest tier infantries.
Appearance
The Pistol is a regular-size semi-automatic pistol. The iron sights consists of two small pieces emitting faint green lights on the top. Magazines are loaded into the magazine well of the pistol, located in the grip.
Damage table
Base Damage | Headshot Multiplier | Kevlar Armor Multiplier | Flak Armor Multiplier | Lazarus Armor Multiplier | Heavy Armor Multiplier | Light Armor Multiplier | Aerial Armor Multiplier | Building Multiplier | MCT Multiplier |
---|---|---|---|---|---|---|---|---|---|
12 | x4 | x0.7 | x1.1 | x1 | x0.016 | x0.16 | x0.16 | x0.002 | x0.2 |
Full damage will be inflicted only if the target body is struck completely by the bullet.
Higher Veterancy ranks will increase the base damage by a specified multiplier.
Function
The Pistol fires low damaging bullets. Technically, it is one of weakest weapons in the game. However, a skilled wielder can outperform an Automatic Rifle by scoring headshots with it. Best used to finish weakened opponent infantries, especially when there is no time to reload the primary weapon. It does negligible damage to vehicles and buildings.