Anti-Air Tower: Difference between revisions

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{{Infobox
{{Infobox building
|abovestyle = color:#750000
|theme        = gdi
|above = Anti-Air Tower
|name        = Anti-Air Tower
|image = [[File:DEF_AATower.png|210px|alt=Anti-Air tower]]
|icon        =
|label2 = Faction
|image       = DEF_AATower.png
|data2 = GDI
|imgsize      = 300px
|label3 = Function
|imgdesc      =  
|data3 = Automated Defense
 
|label4 = Armament
<!-- General characteristics -->
|data4 = AA Rocket
|faction      = {{Faction|GDI}}
|label5 = Health
|role        = Automated defense
|data5 = 1000
|health      = 1000
}}
|is_defense  = 1
{{Infobox
|abovestyle = color:#750000
|above = Anti-Air Rocket
|label4 = Projectile Type
|data4 = Explosive - Shell
|label5 = Projectile Speed
|data5 = from 3000 to 6000
|label6 = Range
|data6 = 7000
|label7 = Rate of Fire
|data7 = 4
|label8 = Clip
|data8 = 4
}}


The Anti-Air Tower is a low-level defense structure, belonging to the [[Global Defense Initiative]].
<!-- Primary armament -->
|weapon      = Anti-Air Rocket
|damage      = 150
|proj_type    = Explosive - Shell
|proj_speed  = 3000-6000
|range        = 7000
|rof          = 4
|clip        = 4


[[Category:Defense Buildings]]
<!-- Miscellaneous -->
[[Category:GDI Buildings]]
|internalname = Rx_Defence_AATower
[[Category:Buildings]]
|jargon      = AA
}}
The '''Anti-Air Tower''' is a low-level anti-aircraft defense structure, used by the [[Global Defense Initiative]].


== Appearance ==
== Appearance ==
The Anti-Air Tower is composed by a twin rocket launcher mounted on the top of the roof of a watchtower.
The Anti-Air Tower is composed by a twin rocket launcher mounted on the top of the roof of a watchtower.


==Damage Table==
== Damage table ==
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 45: Line 40:
|}
|}


Full damage will be inflicted only if the target body is struck completely by the rocket.
Full damage will be inflicted only if the target body is struck completely by the rocket. Automated defense buildings obtain [[veterancy]] by killing [[infantry]] and destroying [[vehicles]].
 
Automated defense buildings obtain [[Veterancy]] by killing [[Infantry]] and destroying [[Vehicles]].


== Function ==
== Function ==
Line 55: Line 48:


== Strategy ==
== Strategy ==
===Counters===
=== Counters ===
As one of the main effective defenses against aerial vehicles, destroying these early allow aerial vehicles to harass the enemy base more freely and remain in the enemy base much longer upon attack.
As one of the main effective defenses against aerial vehicles, destroying these early allow aerial vehicles to harass the enemy base more freely and remain in the enemy base much longer upon attack.
Players can also evade incoming missiles if they move their aerial vehicles fast enough, considering that the homing rockets will not have enough time to turn around.
Players can also evade incoming missiles if they move their aerial vehicles fast enough, considering that the homing rockets will not have enough time to turn around.
==External Links==
 
{{Template:Building_Navbox}}
== See also ==
* [[SAM Site]], Nod counterpart
{{Buildings}}
[[Category:GDI buildings]]
[[Category:Defense buildings]]

Latest revision as of 08:16, 12 September 2020

Anti-Air Tower
Defense
Faction Global Defense Initiative Global Defense Initiative
Role Automated defense
Health 1000
Anti-Air Rocket
Damage 150
Projectile type Explosive - Shell
Projectile speed 3000-6000
Range 7000
Rate of fire 4
Clip size 4
Miscellaneous
Internal name Rx_Defence_AATower
Jargon AA

The Anti-Air Tower is a low-level anti-aircraft defense structure, used by the Global Defense Initiative.

Appearance

The Anti-Air Tower is composed by a twin rocket launcher mounted on the top of the roof of a watchtower.

Damage table

Base Damage Headshot Multiplier Kevlar Armor Multiplier Flak Armor Multiplier Lazarus Armor Multiplier Heavy Armor Multiplier Light Armor Multiplier Aerial Armor Multiplier Building Multiplier MCT Multiplier
150 x10 x1 x0.5 x1 x0.48 x0.48 x1 x0.96 x3.84

Full damage will be inflicted only if the target body is struck completely by the rocket. Automated defense buildings obtain veterancy by killing infantry and destroying vehicles.

Function

Anti-Air Tower are employed to defend against aerial vehicles, and have lower health and no interior or Master Control Terminal.

The Anti-Air Tower automatically attacks enemy aerial vehicles by firing surface-to-air missiles with homing capabilities. Each missile deals 50 damage, with 2 missiles being fired at a time. The Anti-Air Tower does not deactivate upon destruction of the Power Plant.

Strategy

Counters

As one of the main effective defenses against aerial vehicles, destroying these early allow aerial vehicles to harass the enemy base more freely and remain in the enemy base much longer upon attack. Players can also evade incoming missiles if they move their aerial vehicles fast enough, considering that the homing rockets will not have enough time to turn around.

See also