Guides and Tips: Difference between revisions
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*chem = [[Chemical Trooper]] | *chem = [[Chemical Trooper]] | ||
*chin/trans/tranny = [[Chinook]] | *chin/trans/tranny = [[Chinook]] | ||
*Comm = [[ | *Comm = [[Communications Center]] | ||
*crate = [[Mystery Crate]] | *crate = [[Mystery Crate]] | ||
*C&C = [[Command & Conquer]] | *C&C = [[Command & Conquer]] |
Revision as of 16:47, 2 August 2016
This page features a list ranging from user-created guides to tips given by the community in the Renegade X forums.
Note: The guides listed here are focused on Renegade X's gameplay. SDK guides can be found here.
Guides and Tips
A sophisticated guide that explains in detail the gameplay of Renegade X, from individual assessment of infantry and vehicles to lessons of psychological warfare. While some sections of the guide are outdated due to being written upon the Beta 4 Version of the game, other sections can be still or universally applied for every version of Renegade X.
- Renegade X Beta 5.14 Guide for Intermediate Players By SereneKyogre
A more simplistic and up-to-date guide that explains strategies in Renegade X. Recommended to read after the player has picked up the basic gameplay.
- How to Mine (or how to not be banned from mining) Community forums
Basic guide teaching how to set up Proximity C4 properly in order to deny enemy infiltrators access to the team's buildings.
A handy guide teaching how to win matches in Renegade X by oneself.
Miscellaenous tips about Renegade X gameplay can be found here and here.
Jargon
- aa = Anti-Air Tower
- AGT = Advanced Guard Tower
- air/strip= Airstrip
- AOW = All Out War
- APC = Armored Personnel Carrier
- arty = Mobile Artillery
- as = Airstrike
- at mines = Anti Tank Mines
- b2b = Base to Base, shooting from your base to the enemy base
- bar/barr = Barracks
- bike = Recon Bike
- bldg = Buildings
- c4 = Timed C4/Remote C4
- chem = Chemical Trooper
- chin/trans/tranny = Chinook
- Comm = Communications Center
- crate = Mystery Crate
- C&C = Command & Conquer
- DM = Deathmatch
- doza = Mendoza
- EMP = ElectroMagnetic Pulse Grenade
- engi/engie = Engineer
- flame/flamer= Flame Trooper (especially if used at the start of the match to announce an incoming rush)/ Flame Tank
- ftank= Flame Tank
- gren = Grenadier
- gt = Guard Tower
- harv/harvy = Harvester
- HMRLS = Hover Mobile Rocket Launcher System
- HON/hand = Hand of Nod
- hottie = Hotwire
- hum/humv = Humvee
- inc = incoming. Used as a suffix to announce a rush composed by the prefix.
- inf = infantry
- ion/= Ion Cannon Beacon
- LCG = Laser Chaingunner
- light/ltank = Light Tank
- mammy/mam = Mammoth Tank
- mara = Marathon
- mcfart = McFarland
- MCT = Master Control Terminal
- med = Medium Tank
- MRLS = Mobile Rocket Launcher System
- mine/mines = Proximity C4
- mob/mobi = Mobius
- nuke = Nuclear Strike Beacon
- path = refers to a route of the map. Is it used as a suffix to inf, veh, and tib to indicate the specific route.
- PP = Power Plant
- PT = Purchase Terminal
- ob/oby/obi = Obelisk of Light
- rav/rave = Raveshaw
- ref = Tiberium Refinery
- RenX = Renegade X
- rep/reps = Repair (usually used to ask for repairs/heals)
- rocket = Rocket Soldier
- sak = Sakura
- sam = Surface-to-Air Missile Site
- SBH = Stealth Black Hand
- silo = Tiberium Silo
- smoke = Smoke Grenade
- syd/PIC Sydney
- stank = Stealth Tank
- tech = Technician
- tib = Tiberium (usually referring to the field on the map)
- tibuggy Buggy (Tiberian Sun)
- th = Team Hampering
- ttank = Tick Tank
- veh = Vehicles
- WF/wep = Weapons Factory
- wolv = Wolverine